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Source Filmmaker

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DOOM ETERNAL - Doom Slayer
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
343.563 MB
Mar 29, 2020 @ 7:22am
Apr 28, 2020 @ 9:14am
3 Change Notes ( view )

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DOOM ETERNAL - Doom Slayer

Description


Against all the evil that Hell can conjure, all the wickedness that mankind can produce, we will send unto them... only you. Rip and tear, until it is done.

Denzil O'Neill
- Modeling, texturing of the Doom Slayer
Alex Palma
- Concept artist and designer of the Doom Slayer
Jake Hernandez
- Creation of the Frag Launcher head
- Porting; Materials; Research; Flexes; Procedurals; Tech Work; Thumbnail
- Reverse Engineer Research; Advising
id-daemon
- Tool Research
DTZxPorter
- Tool Research; Tool Development
id Software
- Development of assets
...And all my friends who helped test and gave feedback
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EX. CREDITS AND COPYRIGHT:

Images by Toxic, Kuro and Leg4Me. Used with permission. Icon from me.

I do not own this model. DOOM, DOOM Eternal and Doom Slayer are property of id Software and Bethesda. The model is made by id Software. All rights are reserved to that company.

Do not redistribute this model without my permission. Reuploading somewhere else without my consent will result in a DMCA threat. Failure to heed the warnings will result in a DMCA takedown. If you plan to port this into GMod, please speak with me.

This model was ported without the permission of the creators.

This model runs off of specular PBR. You can light it however, but for best results, follow the following guide:

What you must do is box the model in with six dim, shadowless lights and remap their radii from 50 to 200. You can do this by going over the radius and right clicking it. Then, set it to its maximum. These act as your environment probes. Please note that radius will not appear to do anything in the default view. You must go into Clip Editor to see changes. If your light budget allows for it, all six of those lights can have their shadow enabled.

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Alternate SFM Download:
http://www. mediafire .com/file/wmive1c2yyo2zeu/Doom_Slayer_Defaultrar/file

Includes:
doom_eternal\humans\doomslayer_default.mdl

Includes:
doom_eternal\humans\doomslayer_default.mdl
Popular Discussions View All (1)
6
Jun 9 @ 11:12am
Artwork
Ace-
54 Comments
HarryBerryLarry May 18 @ 6:13am 
Quamors, could we have a link to that model?
Bread May 2 @ 3:01pm 
What I've done for the visor is swap the helmet with another model, works perfectly after resizing a tiny bit, hope this helps someone
Quamors Nov 25, 2024 @ 10:58am 
Hey Rhy, there is another Slayer model on the workshop, which has a second visor style.
Rhy Jun 28, 2024 @ 3:34pm 
Is there any way to make his visor more opaque, so we cant see his face ?
Meowscles Dec 16, 2022 @ 9:32am 
its an error
Grimmmblo Aug 10, 2022 @ 4:45pm 
everything's fine so far by whenever i try to rescale it via the rig_root it doesn't rescale but instead just stretches the model - anyway to properly rescale it?
SailerMan Jun 13, 2022 @ 5:05am 
I put it in the search bar, shit don't work. :steamthumbsdown: disappointed.
Horror Shadow99 Dec 30, 2021 @ 6:04am 
Can you port the Ember skin in to sfm? that skin is badass
Halberd Nov 26, 2021 @ 4:51pm 
Fuck, I didn't mean to put the question mark.
Halberd Nov 26, 2021 @ 4:50pm 
First pic be like: Think, demon, think? The Only Thing They Fear is You was playing, and that shit gives me the energy to beat the shit out of everything!