Stellaris

Stellaris

27 ratings
!-sw_ships_next
   
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File Size
Posted
Updated
2.180 GB
Nov 28, 2019 @ 2:03pm
May 13, 2020 @ 5:01am
70 Change Notes ( view )

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!-sw_ships_next

In 1 collection by Larabee
Stellaris Mods without Alex
18 items
Description
Load Order: # Please make sure this block is put at the bottom of the load order list. #
# UI overhaul Dynamic does NOT have to be included with this block. It CAN be placed anywhere. #
# If you have UI overhaul dynamic patches they should be below UI overhaul dynamic. #
1. UI Overhaul Dynamic
2. Star Wars Core Components
3. Star Wars Weapons 2.5
4. Larabee's modified Star Wars Weapons
5. !-sw_ships_next
6. !!!Universal Resource Patch

Current Ships:
# Galactic Empire:
- CR90
- CR90 Carrier
- Arquitens Class
- Raider Class
- Nebulon B
- Victory II
- ISD Procursator
- Venator
- ISD I&II
- ISD Dominator
- ISD Conqueror
- Secutor
- ISD Allegiance
- Bellator SSD
- Annihilator SSD
- Acclamator
- Arrestor
- Broadside
- Gladiator
- Ton Falk

# Rebel Alliance:
- CR90
- CR90 Carrier
- MC12 Interceptor Corvette
- Nebulon C
- Nebulon B
- MC30
- Assault Frigate Mk1
- KDY Republic Class
- MC40
- Venator
- MC80A
- MC80 Liberty
- MC80A HomeOne modification
- MC102 Blue Diver

# Confederacy of Independent Systems
- Pinnance
- Diamond
- Captor Munitions Carrier
- Recusant
- Munficient
- Providence
- Bulwark
- Separatist Supply Ships
- Geonosian Dreadnought
- Providence Dreadnought
- Lucrehulk
- Subjugator

# Galactic Republic
- C70 (Consular Class)
- Arquitens
- Dreadnaught Class
- Acclamator
- Quasar Carrier
- Victory I
- Venator
- Command Venator/Jedi Venator

# Sith Empire
- Raider
- Terminus Destroyer
- Centurion
- Leviathan
- Strident
- Legion
- Doombringer
- Expirmental Battleship (we were unable to identify it)
- Harrower

# The Old Republic
- Sphyrna Corvette (Hammerhead Crovette)
- Artemis Destroyer
- Thranata Cruiser
- Aegis Cruiser
- Zenith Cruiser
- Inexpungnable Command Ship
- Invincible Dreadnaught
- Valor Capital Ship

# Mandalorian Clans
- Scurge Destroyer
- Mandalorian Torpedo Cruiser
- Mandalorian Strike Cruiser
- Mandalorian Carrier Cruiser
- Crusader Battleship
- Keldabe Capital Ship
- Kandosii Dreadnaught
- Type 2 Mandalorian Dreadnaught
52 Comments
Penguin Apr 21, 2020 @ 3:52pm 
@Sovietdominion Of course it's for 2.6+ the latest mod update was literally yesterday :lunar2019deadpanpig:
Gomk Apr 21, 2020 @ 2:47pm 
Just a stupid question to ask but still I need an answer because I haven't found anything about it:

What if I just want these models in my mostly vanilla Stellaris? Can I use this mod without Weapons and Core Components?
Sovietdominion Apr 19, 2020 @ 11:59pm 
also wanted to say good work on compiling all of these
Sovietdominion Apr 19, 2020 @ 11:55pm 
Does this run under 2.6? Sorry if you here this question a lot
Larabee  [author] Apr 11, 2020 @ 4:27pm 
I think it would be star net, because it edits the ship class file, which this mod also does. You won't get some of the benefits of starnet because your running this mod. It won't have any consequences in terms of game breaking glitches.
From what I've seen tho, your not missing much, I think it was editing some the ai's resource management for building colony and construction ships.
Larabee  [author] Apr 11, 2020 @ 4:24pm 
Good luck
AzoorFox Apr 11, 2020 @ 12:47pm 
Switching did fix it, but now i'm kinda afraid about what kind of consequences that will have in my game, hopefully no major bugs.
AzoorFox Apr 11, 2020 @ 12:34pm 
No NSC, but i am using starnet and More Events (both i'm loading bellow your ships mod) i'll try switching things around and see if it changes anything.
Larabee  [author] Apr 11, 2020 @ 12:02pm 
Sounds like a mod incompatibility or load order issue. This mod and its dependencies need to be at the bottom of the list. But if your running with nsc2 enabled, that will break everything.
AzoorFox Apr 11, 2020 @ 8:13am 
I've just started a new playthrough and for some reason both the destroyer and the cruiser ships have vanilla textures, is this normal, or perhaps is some mod incompatibility?