Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Ryan's Rural Assets Pack
   
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13.728 MB
24 nov, 2019 @ 20:08
18 nov, 2023 @ 11:02
27 ändringsnotiser ( visa )

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Ryan's Rural Assets Pack

I 2 samlingar av ryantheskinny
Great Mod Collection
376 artiklar
Alternate US 1930-present
138 artiklar
Beskrivning
BETA - Package of Rural and light industrial Buildings.

Special thanks to: Paradoxbound - testing
wHAT - fuel station pump mesh
Gerbilskij - the original scripting for the rural fuel station
and the support of the modders community

warning - the 4 slot road depo is for 0.8.1.x
Populära diskussioner Visa alla (2)
4
2 jul, 2020 @ 18:52
suggestions and bug reports
ryantheskinny
0
24 feb, 2020 @ 5:31
Building discussion
ryantheskinny
29 kommentarer
ryantheskinny  [skapare] 9 maj, 2021 @ 9:17 
i almost always update the change notes :D
ZILonaut 25 apr, 2021 @ 11:15 
Steam told me that the package was updated on 25.April 2021.
What was updated?
Please keep us informed.
Vimes 14 mar, 2021 @ 4:23 
Good update, thanks for taking the time to note what you change during these updates :)
ryantheskinny  [skapare] 27 apr, 2020 @ 13:34 
thanks fiend. for some reason i did not get a notification that you left a comment
Fiend 20 apr, 2020 @ 11:21 
The material file for the gstore has an error on the third material.
ryantheskinny  [skapare] 18 apr, 2020 @ 19:21 
Thanks :)
🐺𝓢𝓱𝓪𝓭𝓸𝔀🐾 18 apr, 2020 @ 18:33 
4 updates in one day.... I will not tolerate this kind of behavior! :lunar2019grinningpig:

Nice work. I have a slew of your Mods.:voteyes:
ryantheskinny  [skapare] 8 apr, 2020 @ 18:38 
fixed
ryantheskinny  [skapare] 8 apr, 2020 @ 18:33 
I may have accidentally broke some textures. No worries though, should be fixed soon!
ryantheskinny  [skapare] 27 feb, 2020 @ 14:09 
Yeah :). I thought of it more of a generator for use in a remote woodcamp or similar, the other powerstation I gave it a single access point so it could be used in towns (where it has a slightly higher power output and would operate sufficiently for that.

At least that was my thinking on the design implementation. Feel free to drop suggestions/input in the discussion for upcoming additions :)