Arma 3
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Warhead's AC130 Drone
   
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Data Type: Mod
Mod Type: Plane
File Size
Posted
Updated
24.942 KB
Oct 21, 2019 @ 8:48pm
Jul 10, 2020 @ 3:20pm
12 Change Notes ( view )

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Warhead's AC130 Drone

Description
This is a modification to Arma 3's pre-existing MQ-4A Greyhawk drones which adds a drone capable of functioning as an AC130 gunship. All credit for the models, weapons, and pretty much everything else belongs to BIS. All I did was tweak the drone so that it could behave as an AC-130 style gunship. HUGE thanks to A26mike for his work on streamlining/reformatting the mod.

If you do not yet use the A3TI mod, I highly recommend installing it. It makes the thermal imaging much better.

Available Turret Weapons:
105mm cannon (HEAT and APFSDS)
40mm cannon (GPR-T and APFSDS)
20mm minigun (Red Tracer)
Scalpel missiles


How to use:
1. Drag drone into scenario from editor or from Zeus, or use the following command in the debug console:
ac130 = createVehicle ["B_Warhead_AC130_F", position player, [], 0, "FLY"]; createVehicleCrew ac130;
2. Command drone flight path from UAV terminal as you would with a vanilla drone; set loiter range, altitude, set behavior to NEVER FIRE to prevent the drone AI from engaging targets autonomously
3. Take control of gunner using action menu or UAV terminal menu
4. Tap "T" to range/acquire your target. If you do not do this your rounds will miss. Once a solid green box appears around the target, the targeting computer is compensating for movement, and the rounds should land near the center of the reticle.
- If there is a white solid box, the target is ranged, and you can fire, but it will be much less accurate
- Different rounds have different ranges (eg 40mm APFSDS has a longer "green box" range than 40mm GPR-T
rounds)
5. You can lock onto laser targets. If you lock onto the drone's laser, you can fire at pretty much anything (recommended for destroying buildings/material not picked up by the drone's targeting computer)


Change Notes
--> New 20mm gatling created to fix sound problems when using JSRS mod (Hate it? Let me know! I may still invest time in trying other ways to fix the JSRS problem, but this works well for me)
--> Weapons renamed to reflect their real-world counterparts (let me know if these are accurate, I did some wikipedia research but I'm no pro)
--> Target locking should be more persistent now (older versions lost lock easily)
--> 105mm reload time increased


Known Issues (will be fixed ASAP):
--> Its OP. Yeah I know.
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Please feel free to modify this. If you know how to make this more stable, or more intuitive, feel free to change things or reach out with advice!
Popular Discussions View All (1)
24
Jul 23, 2023 @ 11:13am
Bug Reports/Incompatibility
Warhead
108 Comments
WolfBite Nov 25 @ 10:02pm 
Hey, I just wanted to check up on something real quick.
I made a small Arma 3 mod that uses your mod as a dependency, but it doesn’t include, edit, or repack any of your files at all — it only references your assets and still requires your mod to be loaded.

I just wanted to let you know, and if you’d prefer I take it down for any reason, I’ll remove it immediately out of respect.

Thanks for taking a moment to read this!

— Wolfbite
Machine Gun Kelly Oct 29 @ 8:32am 
@ilovebvvd - Oh it will do just that! ;)

You can complete most mission using JUST THIS PLANE! ;)

Combine this mod with mine, and you will be able to spawn this on the ground or in the air with UNLIMITED AMMO - NO RELOADS!

Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2441776362


Talk bout kicking some butt then!

;)
ilovebvvd Oct 28 @ 9:54pm 
grew an extra ♥♥♥♥ after playing this.
Machine Gun Kelly Apr 23 @ 11:52am 
@Arelium - TECHNICALLY SPEAKING, it would not fit and the recoil alone probably would send the plane in some 'unknown direction'...hahaha...would be fun to watch it though! ;)

But this is an EXCELLENT mod. You can just use this mod ALONE and do entire missions/campaigns with this unit ALONE.

Couple this mod with mine, then you can turn on 'unlimited fuel and ammo' as well as 'god mode' for the drone. And you talk about 'kicking some butt!' LOL

Do be careful doing such, as it makes ALL missions TOO EASY to 'win'.

I usually will just have mine 'flying recon' (circle/loiter)over an area myself...

:)
Arelium Apr 22 @ 12:19pm 
Not going to lie, there is a reason why we don't have 105mm cannons on light-weight, small aircraft. But looks like a nice mod!
Warhead  [author] Mar 25, 2023 @ 3:30pm 
@coooper That is an older version of the drone, so it's not really possible to access that EXACT reticle
Warhead  [author] Mar 24, 2023 @ 6:48pm 
@cooper if you zoom in with the plus key you can navigate through reticles as zoom increases
Coooper Mar 24, 2023 @ 4:10am 
@Warhead Can you please tell me how to change the drone view when you play as a shooter? Why do I look not like you in the video, but like the last photo of you?
Coooper Mar 23, 2023 @ 2:03pm 
Can you tell me how to switch the view from the drone, I have it as in the last picture, and I want what would be like your video view?