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+Edit_X2WeaponTemplate = (T = "REPULSOR_CV", P = "strImage", V = "img:///UILibrary_Common.AlienWeapons.SectoidPistol")
+Edit_X2WeaponTemplate = (T = "REPULSOR_MG", P = "strImage", V = "img:///UILibrary_Common.AlienWeapons.SectoidPistol")
+Edit_X2WeaponTemplate = (T = "REPULSOR_BM", P = "strImage", V = "img:///UILibrary_Common.AlienWeapons.SectoidPistol")
The Sectoid wrist blaster fits a hand blaster better than a regular pistol, and is also unique since you don't get the Sectoid weapon normally.
1) Download "[WOTC] Iridar's Template Master - Configuration".
2) Go into the Config folder and create a file called "XComTemplateEditor.ini".
3) In "XComTemplateEditor.ini", copy the following:
[WOTCIridarTemplateMaster.X2DLCInfo_Last]
; ENTER COMMANDS THAT WILL RUN AS LATE AS POSSIBLE
; =================================================
;Iron Man Repulsors (Courtesy of "RustyDios")
+Edit_X2WeaponTemplate = (T = "REPULSOR_MG", P = "CreatorTemplateName", V = "REPULSOR_MG_Schematic")
+Edit_X2WeaponTemplate = (T = "REPULSOR_MG", P = "BaseItem", V = "REPULSOR_CV")
+Edit_X2WeaponTemplate = (T = "REPULSOR_BM", P = "CreatorTemplateName", V = "REPULSOR_BM_Schematic")
+Edit_X2WeaponTemplate = (T = "REPULSOR_BM", P = "BaseItem", V = "REPULSOR_MG")
Not they just kinda fire an invisible gun from their hip!
just a small problem:
He always has the tier1 and even if he buys the tier2 or t3. in the inventory it puts t1 ..
suggestion .. to see if it would be possible for a first weapon, since I would like toni star to use this as a main weapon and a gremlin as a second one .. since it is an expert hacker.
Sorry for my English, I use the translator.
@Scroller: That is an XCOM bug. You should get them back when you verify your game catch and start a new game.