RimWorld

RimWorld

809 ratings
Map Wide Orbital Trade Beacon
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
269.894 KB
Aug 18, 2019 @ 4:41pm
Apr 11, 2024 @ 8:19am
14 Change Notes ( view )

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Map Wide Orbital Trade Beacon

Description
Map Wide Trade Beacon

Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat).

You only need one beacon (best placed outside so drop pods don't go through your roof) and trading with ships is just like trading with visiting caravans.

This can be added and removed from a current save without issues.

[ko-fi.com]
Popular Discussions View All (2)
16
Sep 16, 2023 @ 4:08am
Bug? Post here
Supes
4
Aug 20, 2020 @ 2:55pm
manual download link
Loner Yound
112 Comments
MyTeamWasSuxSometime Jun 27 @ 5:32am 
need 1.6
暗夜虚灵 Jun 24 @ 3:07am 
1.6
Топчик, спасибо за мод
cvrunmin Apr 15 @ 5:54am 
revoke my last word. Vanilla game also grab genepack in ThingDef.GeneBank only
cvrunmin Apr 14 @ 6:51am 
Will not work for other mods that adds new genepack container (i.e. gene banks) as this mod only grab genepack in ThingDef.GeneBank but not others that could also have that comp.
WJSabey Dec 6, 2024 @ 7:44pm 
This should pair so well with Realistic Orbital Trade , I really hope they work well together. Having to transport the items you sell to a shuttle would be a wonderful counter to the OP-ness of being able to orbital trade anywhere.
Nova Nov 24, 2024 @ 6:09pm 
Would it be possible to make a beacon that just fills the room its in instead of the whole map? Whole map feels a little cheat-y
Knuppel Nov 13, 2024 @ 4:56am 
worked for me, check if the items are within home zone
ThatCozyBear Sep 10, 2024 @ 6:29am 
dont wrk it seems
Pick Aug 26, 2024 @ 2:17am 
不起作用了