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I noticed a little issue with FU:
when using the "clear & close" button on a container with the "genes" resource (from FU), SAIL gives an "inventory is full" warning and a red exclamation mark appears near the container.
The good news is that despite the message the "genes" were looted, I hope there's not a player corruption going on.
Because the game (vanilla issue) can and will crash if take all is pressed at the same time when container closes (usually automatically if the player move away from container. Happened to me thrice because i often take and run approach to container)
This kind of mitigates it because Clear and Close ran a close script AFTER THE take all action happens.
Is it possible to add a key binding to the "take and close" feature?
i instinctively hit the T key to take all due to playing an other game and became curious if there was a mod for this already on workshop.
is this something you think could be possible?