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Comunicar un error de traducción
+Characters=(TemplateName=AdvTrooperMP, StatModifier=((Stat=eStat_HP, Set=8)))
Fortunately we now have some kind of control over that with the Highlander.
In XComGame.ini copy this:
[RedefineUnits CHDLCRunOrder]
RunPriorityGroup=RUN_LAST
If it's not enough you will have to find the mod that is causing you trouble.
Just tested it in Skirmish. It seems that another mod is interfering. Because when I deactivated everything else it worked.
Should be good. I'm not sure if it will apply on ongoing mission. Better use Skirmish in those cases.
I'm trying to count Sectoids as Humanoids so Justice will work on them. Only it's not working for them yet.
I've been inputting:
[RedefineUnits.OPTC_Characters]
+Characters=(GroupName=Sectoid, IsHumanoid=true)
+Characters=(TemplateName=Sectoid, IsHumanoid=true)
I'm testing it in an ongoing mission (but have also called up new units via ConsoleCommand) Will the changes not be applied in this case?
Good one 👍
Will add IsAlien and IsHumanoid for the next update.