Total War: WARHAMMER II

Total War: WARHAMMER II

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Vampire Counts Roster Expansion
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Tags: mod, Graphical
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2 jul 2019 om 1:47
6 aug 2021 om 21:04
12 wijzigingsnotities (weergeven)

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Vampire Counts Roster Expansion

Omschrijving
Hi guys, welcome to another one of my roster expansion mods. This mod adds new recruitable units for Vampire Counts campaign and custom battle. This mod adds 11 new units to give the vampire counts a little bit of backbone in the later game.

If you want an Undead Dragon mod to go along with this one without causing any problems and fitting into the style of this mod, I have one already made: https://steamcommunity.com/sharedfiles/filedetails/?id=1666232088

Royal Grave Guard:
Shield and sword infantry just like their predecessors with a cooler look and some buffed stats. Recruitable from the Binding Circle building and onwards requiring the Reliquary (fully upgraded Armory).

Royal Grave Guard (Great Weapons):
Two-handed greatsword infantry like their predecessors with a cooler look and some buffed stats. Recruitable from the Lodestone of Darkness requiring the Reliquary (fully upgraded Armory).

Vampire Knights:
Shield and sword infantry, armored, pretty good combat stats, and have some passives that set them apart from the skeletons. Recruitable from the Vampire Crypts and onwards requiring the Forbidden Library.

Vampire Knights (Great Weapons):
Two-handed greatsword infantry, sharing Vampire Knights’ stats and passives. Recruitable from the Vampire Crypts and onwards requiring the Forbidden Library.

Vampire Knights (Halberds):
Halberd infantry with charge defense against large, sharing Vampire Knights’ stats and passives. Recruitable from the Vampire Crypts and onwards requiring the Forbidden Library.

Blood Dragons:
Shield infantry with high armor, better shields, great combat stats, and passives to set them apart from the skeletons. Recruitable from the Vampire’s Keep requiring the Necromancer’s Tower.

Blood Dragons (Great Weapons):
Two-handed greatsword infantry, sharing the Blood Dragons’ stats and passvies. Recruitable from the Vampire’s Keep requiring the Necromancer’s Tower.

Blood Dragons (Halberds):
Halberd infantry with charge defense against all, sharing the Blood Dragons’ stats and passives. Recruitable from the Vampire’s Keep requiring the Necromancer’s Tower.

Blood Dragons (Dual Weapons):
Dual wielding sword infantry with arrow blocking chance like the dwarf slayers, sharing the Blood Dragons’ stats and passives. Recruitable from the Vampire’s Keep requiring the Necromancer’s Tower.

Blood Dragon (Dragon Mount):
Blood Dragon riding atop an Undead Dragon with great stats and regeneration capabilities. Recruitable from the Terrorgheist’s Lair requiring the Necromancer’s Tower.

Skeleton Archers:
Skeleton Archers based off of the Tomb Kings’ archers, but since they won’t be receiving bonuses to their missile damage or range from tech or lord skills like the Tomb Kings, they have better base range and missile damage.

I plan on supporting all of my mods with updates to keep them usable and occasionally, depending on how I feel, I may add more units to this and my other mods in the future.

I always welcome feedback and as always, enjoy.

180 opmerkingen
ALV 23 jun om 14:29 
Anyone know how this is with SFO? Like are the units weaker in SFO?
Velkan 30 mrt om 19:43 
can you port it over to WH3 please
Procopies✪ 19 dec 2024 om 9:07 
+1 WH3 Please
DauconTH 23 mrt 2024 om 11:26 
+1 WH3 Please
Velkan 9 sep 2023 om 17:17 
it adds a hidden building chain next to the province building, and the binding circle is moved there.
also is are the vampire knights boosted by the blood knight buffs by the lords, LL and research?
Canttouchthis 24 jun 2023 om 14:25 
hello any updates on how its going?
missing this mod a lot
+1 SFO version <3
Bokune 2 jun 2023 om 1:50 
+1 WH3 Please :D
nOOB 25 jan 2023 om 21:20 
will this be ported to wh3? i know this alot of db work to do
T1tOoO 9 jan 2023 om 13:04 
any news about porting this :)?
Jimmy  [auteur] 24 aug 2022 om 17:56 
@sierrajkilo yep thats the plan. just gonna take me some time