Total War: WARHAMMER II

Total War: WARHAMMER II

Vampire Counts Roster Expansion
180 Comments
ALV Jun 23 @ 2:29pm 
Anyone know how this is with SFO? Like are the units weaker in SFO?
Velkan Mar 30 @ 7:43pm 
can you port it over to WH3 please
Procopies✪ Dec 19, 2024 @ 9:07am 
+1 WH3 Please
DauconTH Mar 23, 2024 @ 11:26am 
+1 WH3 Please
Velkan Sep 9, 2023 @ 5:17pm 
it adds a hidden building chain next to the province building, and the binding circle is moved there.
also is are the vampire knights boosted by the blood knight buffs by the lords, LL and research?
Canttouchthis Jun 24, 2023 @ 2:25pm 
hello any updates on how its going?
missing this mod a lot
+1 SFO version <3
Bokune Jun 2, 2023 @ 1:50am 
+1 WH3 Please :D
nOOB Jan 25, 2023 @ 9:20pm 
will this be ported to wh3? i know this alot of db work to do
T1tOoO Jan 9, 2023 @ 1:04pm 
any news about porting this :)?
Jimmy  [author] Aug 24, 2022 @ 5:56pm 
@sierrajkilo yep thats the plan. just gonna take me some time
sierrajkilo Aug 24, 2022 @ 8:15am 
Any chance this badass mod be ported to TWW3?
야쿠르트 Aug 2, 2022 @ 2:13pm 
Can you add a blood knight riding a hellsteeds ?
Doom Daddy Jan 21, 2022 @ 4:13pm 
I did enjoy the mod and love the creation. Thanks
♠Kn1gHtFuRy♠ Dec 16, 2021 @ 11:56am 
Can someone, anyone make an SFO version please?
ZGKOMPANISO MIA Dec 14, 2021 @ 10:06am 
Grave Guard units are renamed to Royal Grave Guard and the Chaos Tomb Blade quest for Heinrich Kemmler isn't possible anymore. Have to disable the mod until the quest is completed.
JIAKEN Dec 14, 2021 @ 4:26am 
Could you make a SFO version of this please?
Jimmy  [author] Dec 12, 2021 @ 12:45am 
@Cpt. Uranhön :steamthumbsup:
Cpt. Uranhön Dec 12, 2021 @ 12:34am 
way over powered. . . . having a weapon type for every unit gravegard vampyre and blood knight this is way too much dude.
as it is not lore friendly I wont play this
硬币山岭 Dec 4, 2021 @ 6:49pm 
we need SFO version please
Selestor Oct 16, 2021 @ 2:46pm 
sfo version would be nice
雪泪 Oct 13, 2021 @ 7:39pm 
Could you make a SFO version of this please?
Gwyned Sep 19, 2021 @ 12:42pm 
Could you please make Female Vampire with Bows and Crossbows (repeating) ? with Cape and Hood ? with some special shooting attack or poison arrows ? like strong poison over time attack ? and maybe light musket using young vampires please ?
Fengxian0830 Aug 25, 2021 @ 8:05pm 
Could you make a SFO version of this please?
jfzKayoh Aug 16, 2021 @ 9:23pm 
Something I have in mind are the hex wraith models with sword and shield units, halberd units and/greatsword units.
jfzKayoh Aug 16, 2021 @ 9:19pm 
Yes, pretty much.
Jimmy  [author] Aug 16, 2021 @ 7:48pm 
@jfzlooper Are you talking about making higher tier ethereal units?
jfzKayoh Aug 16, 2021 @ 11:35am 
Hello, this is a wonderful mod. Everything, besides what Lou Tibus mentioned, works great! If you are not working on anything, could you add some ethereal infantry units ( using the hexwraith models) as a separate unit pack?
Jimmy  [author] Aug 15, 2021 @ 8:55pm 
I will look into the issues and see if i can fix them.
Lou Tibus Aug 14, 2021 @ 5:22pm 
I've got a little issue. With the building for royal grave-guards. It appears totally white... I don't have mod which change icon's building. And first time i see that.
KARMERICAN Aug 13, 2021 @ 4:38pm 
Still getting a crash in Lord-trait menu after applying points, it seems like its lasting a little longer in trait menu, but still crashes. Running Radious and this mod is just under that in Load order, if that helps
Jimmy  [author] Aug 6, 2021 @ 9:06pm 
Update is out. Let me know if issues arise.
KARMERICAN Jul 31, 2021 @ 9:47am 
Ive noticed that im getting a crash on the Lord-trait menu after abnout 5-10 seconds. Crash happens after a hero/lord has gotten xp to level up.
Kindred Jul 20, 2021 @ 9:02am 
nice mod if it can be used in SFO
rptumblrvallandor Jun 25, 2021 @ 10:46pm 
Is there a way to add these units to the raise dead mechanic?
Jimmy  [author] Jun 15, 2021 @ 11:44am 
i will be updating my mods soon
Walker Jun 14, 2021 @ 7:54am 
please update
半月秋红 May 19, 2021 @ 10:39pm 
please updateplease updateplease updateplease updateplease update
Heartless Apr 29, 2021 @ 10:16pm 
Are these units overpowered? I really like the idea of giving vampire counts some tankier infantry. but im afraid i'll just steamroll the game which isn't enjoyable for me
draycher Apr 1, 2021 @ 10:52pm 
please update
Jimmy  [author] Mar 21, 2021 @ 10:10am 
*sorry i mean blood dragons* below
Jimmy  [author] Mar 21, 2021 @ 10:10am 
@InugamiRey Yes, vampire knights receive the same benefits as the grave guard and so do the blood knights, although i think the blood knights also receive the cavalry blood knights bonuses, Might be wrong on that last one, idk been a while since i made them. but for sure they receive the benefits from the lord skills and technologies
InugamiRey Mar 21, 2021 @ 6:47am 
Do the lord's talents and technology affect the vampire knights? who are not blood knights
Amarandus Jan 30, 2021 @ 5:51am 
Love having updated blood dragon dragon riders. Thanks so much for the mod and keeping it playable!
Suddenly Jan 26, 2021 @ 5:12pm 
Hey I really enjoyed your mod it was really nice.I think it would be really cool if you added grave guard archers and crossbows and do the same for the vampires and blood dragons. You should also add different types of cavalry too like swords and shields for the vampires and blood knights. But overall very good mod.
Jimmy  [author] Jan 21, 2021 @ 4:30pm 
@revenant wow ty. very nice of you
Psalm 73:25 Jan 13, 2021 @ 11:34pm 
Hey Jimmy, just wanted to say that I legit love your unit mods. They're easily my favourites because they keep the "new" factor without being super outlandish, you don't go too far out of the factions theme. Also your Sparta mod is the ♥♥♥♥, thanks for keeping this stuff updated.
Jimmy  [author] Dec 9, 2020 @ 1:58pm 
Update is out. Let me know if issues arise.
Jimmy  [author] Dec 1, 2020 @ 8:26pm 
@Sir Till Yup. You may have to bear with me for a couple of days though. Sometimes it takes me a while to figure out what is broken in my mods.
Sir Till Dec 1, 2020 @ 8:19pm 
Will this mod be updated following the new dlc release?
Jimmy  [author] Nov 8, 2020 @ 12:45pm 
@Sir Till Thanks for the feedback. Yeah people have been saying the archers are op, so ill look into them. As for the vampires and blood dragons I'll look into them as well. Potential WARNING though, if I change the number of models within a unit, this will likely cause an issue with game saves. Once I make a change like that, thats it for yours and everyone elses' old or current game saves.