XCOM 2
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RPG Overhaul - Templar Disciple Specialization
   
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May 28, 2019 @ 12:28am
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RPG Overhaul - Templar Disciple Specialization

In 1 collection by Xenesthis
Ash's (HotChocletyLez's) WOTC Mod Collection
26 items
Description
THIS SHOULD NOT BE USED WITH THE SHARDWEILDER SPEC, PICK ONE OR THE OTHER

This mod adds a "Templar-Lite" specialization tree to RPGO called "Disciple" to give soldiers access to a small selection of Templar Abilities. It makes use of the secondary gauntlets provided by PZ's Psionic Melee mod. Gauntlets also have compatibility with the Biotic and Psionic Specializations, which means psionic RPGO soldiers now have access to 6 specializations that are all compatible with each other.

The Specialization features the following abilities in order:
Focus (Prerequisite for the whole tree, note that you MUST use the secondary gauntlets to generate focus)
Volt
Stunstrike
Deflect
Invert
DeepFocus
IonicStorm

This allows an RPGO soldier to have the feel of the Templar without the full range of abilities and upgrades so that the Templar remains unique and powerful.

Special thanks to PZ and Astral Descend for help with some of (I.E. The Vast Majority Of) the code.
Popular Discussions View All (1)
1
Aug 5, 2021 @ 2:49pm
No shard gauntlets
Muffin Mangler
25 Comments
Aries Aug 8, 2022 @ 8:05am 
What issues does using this with the shardwielder mod create?
Linarkspain Dec 10, 2021 @ 8:01am 
Ionic storm does nothing, it just makes the character move and stay in place.
Mr.Smiles Apr 17, 2021 @ 12:30pm 
@HotChocLez, will this play well with the ranger class for instance? I have psi soldiers (using psi overhual v3) and I usually make the gifted disciples but was wondering if the gauntlets work with bladestorm?
Faustus Apr 16, 2021 @ 8:53pm 
So for some reason the class abilities that require Rend aren't available to unlock with the secondary gauntlets. Is there any idea as to why that is?
Woldy Dec 17, 2020 @ 11:53am 
Kinda sucks that The Gauntlets arent in the primary slot. A nice update to the Mod could so you could pick and chose weather you want to use them as Primary or secondary. Like, just unlock them in both load out slots no?
Vernon Litian Aug 23, 2019 @ 5:59am 
I see. Thanks!
Xenesthis  [author] Aug 22, 2019 @ 6:15pm 
It's a problem with Musashi's Primary Secondaries animations and any secondary melee weapons that have a non-standard animation
Vernon Litian Aug 22, 2019 @ 6:21am 
Pretty nice work, indeed. Really loved the specialization, thanks for the mod. Btw if the soldier has a primary pistol, when it uses Rend it doesn't seem to use the gauntlet but the ranger meele animation, waving a invisible sword. Is there a way to fix that?
endersblade Aug 20, 2019 @ 5:00pm 
This doesn't seem to use the Templar Gauntlet attack animations, just regular sword animations...
endersblade Aug 18, 2019 @ 11:28am 
Also, why not use Primary Gauntlets?