Space Engineers

Space Engineers

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Advanced Guided Missile Script
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56.351 KB
May 7, 2019 @ 10:10am
Jul 3, 2020 @ 7:42am
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Advanced Guided Missile Script

In 1 collection by Alysius
Diamond Dome Defense Suite
2 items
Description


Highly optimized and minimalist Raycast Guided Missile Script to be used by Diamond Dome Defense Script (DDS).

Diamond Dome Defense Script link here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1734964925

This is a VANILLA Script and NOT A MOD.


Full Setup and Usage Guide is available here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2099548831


Currently this script can only be launched from DDS. In the future, there will be an Advanced Missile Control Script released for launching this missile script in different modes (Raycast, TV Guided, GPS, Semi-Active etc).

See Guide for Custom Data Configuration to customize behavior of this script.

Average Runtime (No Raycast): 0.0018ms to 0.005ms
Average Runtime (With Raycast): 0.0075ms to 0.015ms
Average Runtime (With Raycast & Fast Tripwire): 0.01ms to 0.03ms


Planned Features

>> Separate Advanced Missile Control Script.
>> Saving feature to remember all blocks during setup. This allows detection of incomplete welding.
>> Auto detonation after target lost for set amount of time.


Script is heavily minified to fit into the character limit. If for some reason you want to know the inner workings of the script, see here (warning, lots of incomplete codes that are planned for future features):

https://github.com/wellstat/SpaceEngineers/blob/master/IngameScripts/AdvancedGuidedMissile.cs




Below are some of the Awesome workshop builds using this script:

Spray N Pray -PVP Warship by Adaline:
https://steamcommunity.com/sharedfiles/filedetails/?id=1730294665

Honorius DDS by FowlPlayChiken:
https://steamcommunity.com/sharedfiles/filedetails/?id=1734992253

MRCN Tachi by Mike Dude:
https://steamcommunity.com/sharedfiles/filedetails/?id=1733539693




Visit the Workshop Pages of these Awesome authors:

FowlPlayChiken:
https://steamcommunity.com/id/FowlPlayChiken/myworkshopfiles/?appid=244850

Adaline:
https://steamcommunity.com/id/c1evergirl/myworkshopfiles/?appid=244850

JD.Horx:
https://steamcommunity.com/id/jdhorx/myworkshopfiles/?appid=244850

Meridius_IX / Lucas:
https://steamcommunity.com/id/meridius_ix/myworkshopfiles/?appid=244850

AutoMcDonough:
https://steamcommunity.com/profiles/76561197969401323/myworkshopfiles/?appid=244850

Mikeangel:
https://steamcommunity.com/profiles/76561198119520136/myworkshopfiles/

Venator2070:
https://steamcommunity.com/profiles/76561198231718892/myworkshopfiles/


FowlPlayChiken's Discord - Guardians Vanilla:
https://discord.gg/6kypnXg
Popular Discussions View All (4)
7
Mar 28, 2022 @ 1:10pm
Script Broken?
Spencer
5
Mar 17, 2021 @ 1:43pm
PINNED: Bug Reports
Alysius
2
Dec 3, 2019 @ 4:39pm
Questions of how to best setup.
งง Two Snake
90 Comments
--Kaos-- Oct 3, 2022 @ 12:16pm 
does this auto launch like a base defence?
Dog Apr 17, 2022 @ 9:49am 
Hey missiles don't seem to be registering antennaes for small grid, CHECKSAVE tells me I'm missing an antennae when I'm not. Just me?
Kaito Feb 22, 2022 @ 7:26am 
It does work fine, yes.
Spencer Feb 22, 2022 @ 1:25am 
Can anyone confirm this script works? The system doesnt seem to be targeting anything. I do have designators and cameras setup also I have double and triple checked my setup and nothin...
Steelwarrior Feb 15, 2022 @ 6:40am 
Hi is there a way to make a missile or drone orbit and attack a target using this script ?
DEeM0N Mar 18, 2021 @ 12:47pm 
For this script to work, do i need an antenna on the missile?
This is terrible for a large grid.... the Easy Lidar Homing Script is forever in my heart...
RoyalWaffles Feb 25, 2021 @ 9:20pm 
Aight I got a question, will we ever be able to adjust the proximity tripwire distance? Or have the missile activate a timer block?
Bruno051 Feb 23, 2021 @ 10:21am 
How do you set up sprue detach type?
Antiloompa Dec 4, 2020 @ 3:48am 
Ok, but... how do you aim and fire this thing?
juanchi0217 Nov 23, 2020 @ 6:25am 
I've tried it a lot, but I couldn't find a way to lock on it
how should i lock on the target ??