Crusader Kings II

Crusader Kings II

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HIP - 'Renascentia Romanorum'
   
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249.421 KB
Apr 22, 2019 @ 12:01pm
Jul 12, 2020 @ 3:49am
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HIP - 'Renascentia Romanorum'

Description
Omnium Enim Rerum Principia Parva Sunt

This is a small and slightly historically ridiculous submod
for those who want to start as Romans in 867
with the: "Historical Immersion Project"[ck2.paradoxwikis.com]

UPDATE v2.0 for:
HIP Frosty3 2020-07-10[forum.paradoxplaza.com]
CK2 3.3[ck2.paradoxwikis.com]

IT IS HIGHLY RECOMMENDED TO PLAY WITH THE:
"HIP - More Cultural Names" Submod
It includes Latin localisations all over the map
ALSO CHECK OUT:
"HIP - Better Slavs" Submod
I completely reworked the Slavic World

867 Map:
  • Roma, Tusculum, Segni, Ceccano and Albiton are Roman
Events:
There are three culture conversion events:
  1. Colonisation of random provinces via port ("Bring in some Settlers")
    • HIP (and Vanilla) increase the culture conversion chance for Italic and Latin provinces with Roman rulers by 50% and decrease chance by 50% for Greek provinces
    • My mod resets both to 0% because this event represents colonisation, not conversion
  2. Conversion of random neighbouring provinces ("Civilized Peasants")
    • HIP (and Vanilla) increase the culture conversion chance for Italic and Latin provinces with Roman rulers by 50% and decrease chance by 50% for Greek provinces
    My mod does the same with those dynamic steps:
    • 70% faster for: laziale, sardinian, umbrian, tuscan, venetian, dalmatian
    • 60% faster for: ligurian, italian, neapolitan, sicilian
    • 50% faster for: langobardisch, occitan, catalan, arpitan, romanian
    • 40% faster for: castillan, leonese, portuguese, galician, aragonese, frankish, (visigothic)
    • 30% faster for: norman, andalusian_arabic, outremer
    • 50% slower for: greek (untouched)
  3. Conversion of a prosperous province under crown focus
    • HIP (and Vanilla) increase the culture conversion chance for Italic provinces by 20%
    My mod does the same with those dynamic steps:
    • 30% faster for: laziale, sardinian, umbrian, tuscan, venetian, dalmatian
    • 25% faster for: ligurian, italian, neapolitan, sicilian
    • 20% faster for: langobardisch, occitan, catalan, arpitan, romanian
    • 15% faster for: castillan, leonese, portuguese, galician, aragonese, frankish, (visigothic)
    • 10% faster for: norman, andalusian_arabic, outremer
    • 20% slower for: greek
Characters:
  • Theophylact Via Lata, vassal of the pope is Roman
Miscellaneous:
  • The Roman culture is displayed as "Romanus"
  • Roman units look like Italic units again

In this Release Thread[forum.paradoxplaza.com] you can find an alternative version
which instead makes all Dalmatian or Sardinian provinces and characters Roman




Appropriate suggestions will be appreciated

You can do whatever you want with my mod
28 Comments
Kisigi Aug 27, 2022 @ 1:59pm 
than, its even more difficult to form roman empire, i need more provinces now, a lot
Acracy Jan 2, 2022 @ 2:16am 
dunno why but it crash while loading when launched with latest HIP withouth SWH
Radanos Aug 5, 2020 @ 2:59am 
Now, with early, true Romans, my CK2 will be complete. Many thanks and love, author.
76561198086418175  [author] Apr 29, 2020 @ 12:48am 
@Batman why RIP?
Bruce Wayne Apr 29, 2020 @ 12:10am 
---RIP---
76561198086418175  [author] Mar 27, 2020 @ 7:12am 
@Typhoon i do but the common roman names, localisations and clothings are very... ancient... Laziale-Latin makes more sense but hey its a game
Typhoon Mar 26, 2020 @ 9:08pm 
tbh this mod probably isnt all that innaccurate, especially since its pretty hard to distinquish when vulgar latin becomes old italian and when old italian becomes each regional dialect, its like the how many grains of sand makes a hill situation if u catch my drift!
dedjustded Mar 7, 2020 @ 4:16pm 
Really? i never noticed this change, thanks for the info ^^
76561198086418175  [author] Mar 7, 2020 @ 3:57pm 
@dedjustded well if you use the CPR+ module from HIP you do have roman clothings and helmets and such...
dedjustded Mar 7, 2020 @ 7:49am 
I'm not referring to the units i am referring to the character clothes, but alright i can see your point, i was just making a suggestion since it would add some neat flavor to the roman culture