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__________
THE GOOD:
Race-Wise:
1. I enjoyed racing on something else than a normal road. It's a good concept.
_ _ _ _ _ _ _
Style-Wise:
1. I liked that you took time to make a scenery with buildings. That's an aspect most tend to forget when making maps.
2. I liked that you selected colours and got a theme out of it. However, I suggest you read up a bit on "Colour theory" AKA what colours go well with each-other. Purple and green would be better if they were either purple and yellow or blue and green.
__________
So, in a nutshell, this could become a very nice map, but it requires a bit more love and diversity. There's a theme that's not been dug out, but get yourself digging through the editor and you might become a pretty good map-maker!
P.S.: if you want a good, rather simple map, look at my "Gravity" map. It's been featured by the devs, so i'd think it's at least a bit okay.
PART ONE
__________
THE BAD:
Race-Wise:
1. Some players avoided the main route. You can use kill-grids to prevent people from passing around from where you want them to go.
2. Most of your obstacles consisted of buzz-saws, rollers or lasers often clumped together for a specific straight of road. Mix them together instead of making areas.
_ _ _ _ _ _ _
Style-Wise:
1. I have to say that, at some places, the colours become a bit of an eyesore.
2. Please, change the music. Forge, Aftermath and Violent are three better choices.
3. This might be just an error from your part (or weird map design), but some rollers are spinning the wrong way. Make sure their spin axis is going the proper way
4. I see you didn't change the lightning or the background (or at least it wasn't apparent). Try playing with that, it gets fun.