XCOM 2
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[WOTC] Grenade Slot Utility Items
   
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Jan 18, 2019 @ 6:26pm
Oct 16, 2023 @ 1:57pm
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[WOTC] Grenade Slot Utility Items

Description
Allows equipping non-grenade items into the grenade-only slot. Only Battle Scanners and Mimic Beacons are allowed by default, but more items can be allowed via config.

Items in the grenade slot may be affected by some abilities that increase grenades' carrying capacity.

This mod does not allow launching the items with a Grenade Launcher, in case you were wondering.

CONFIGURATION

The list of allowed items can be configured in:
..\steamapps\workshop\content\268500\1628713316\Config\XComGame.ini

COMPATIBILITY

No known compatibility issues, but some abilities that interact with items in the grenade-only slot may have issues with non-grenade items in the grenade-only slot.

Safe to add or remove mid-campaign.

CREDITS

This mod was commissioned by VolkLogan.

If you enjoy my mods, please consider supporting me on patreon[www.patreon.com].
22 Comments
Iridar  [author] Oct 16, 2023 @ 1:58pm 
This method should be less invasive and less conflict-prone, but let me know if anything looks weird.
Iridar  [author] Oct 16, 2023 @ 1:58pm 
@everyone
I have reworked the mod, Highlander is now required. The mod no longer changes anything about the items, and instead relies on Highlander to allow equipping them into the grenade slot. More items can be allowed via config.
darkdill Jun 8, 2019 @ 3:53pm 
Yeah, I've had it a lot. Could be a conflict with another mod, but I dunno.
Iridar  [author] Jun 8, 2019 @ 3:52pm 
@darkdill
Weird, I specifically took steps to avoid that. Does this problem persist through several tactical missions?
darkdill Jun 8, 2019 @ 3:35pm 
One thing that kinda irks me about this mod is that it seems to cause the tooltips on Battle Scanners and Mimic Beacons to screw up mid-tactical. They just show "Missing 'LocHelpText' from ability template" when you select them.

Doesn't affect what they do, but it's annoying.
Iridar  [author] Jun 2, 2019 @ 3:29am 
@p6kocka
That's not up to me. I can't change items from mods.
p6kocka Jun 2, 2019 @ 2:44am 
What about Celatid mod? There is a Celatid Turret which is throwable just like grenades are. Can it be apllied too pls?
The Big Red 1 May 14, 2019 @ 10:22pm 
i wish you could have an option to increase grenade capacity for battle scanners. i searched everywhere and still i can't find it anywhere in the ini files.
Jorkie Jan 26, 2019 @ 2:41am 
Nothging is op you just don t use enough mods do make it fair.:steamhappy:
mynameactually Jan 22, 2019 @ 2:51am 
Extra mimic beacons? Sounds OP.