Arma 3
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JSRS SOUNDMOD - CUP WEAPONS MOD SOUND SUPPORT
   
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Data Type: Mod
Mod Type: Sound
File Size
Posted
Updated
0.350 MB
Jan 14, 2019 @ 7:41am
Apr 23 @ 11:51am
10 Change Notes ( view )

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JSRS SOUNDMOD - CUP WEAPONS MOD SOUND SUPPORT

Description
JSRS Studios presents:
JSRS SOUNDMOD - CUP Weapons Mod Support



A sound mod for CUP Weapons Mod. My personal creation of a new audiovisual direction. With more than a few thousand new sound effects JSRS SOUNDMOD provides a powerful and new sound experience, from all weapons, vehicles, effects, maps and what not!



My JSRS compat files for other mods:

RHS Sound Supports for AFRF, USAF, GREF and SAF:
RHS AFRF SUPPORT Sounds
RHS USAF SUPPORT Sounds
RHS GREF SUPPORT Sounds
RHS SAF SUPPORT Sounds

Specialist Military Arms Sound Support:
SMA Support Sounds

CUP Vehicles Sound Support:
CUP Weapons Support Sounds

For those having problems with mod dependency: Whenever you load a saved game or want to edit a mission that was saved with an older version of JSRS and you end up with messages like "Missing Addon JSRS_SOUNDMOD_GLOCK17" or similar, now you can use this:
JSRS Soundmod Dependency Fixes

This is a CFG Bundle of JSRS Patches that were used in the past that are not available any longer. Download it, use it as a mod, load your mission/edited mission and save them again and the dependency is gone.

Here is a short Sound Example for JSRS Soundmod[soundcloud.com]?



Making sounds in high quality that is requested these days, you have to invest money into libraries and equipment. This money is not given by companies or customers, it's a self-made investment. Any sort of support or donation is required to keep this product running with recent updates and further developments. So feel free to support this project on Patreon[www.patreon.com] and be sure that your support is very welcome and appreciated! This money goes directly back into JSRS by getting new sound libraries, better quality material, hardware and equipment, and beer of course! :)

Copyright © 2019 by LordJarhead.
JSRS Soundmod and JSRS Soundmod Beta (this modification) by Dennis Kahl (LordJarhead) are licensed under ARMA PUBLIC LICENSE NO DERIVATIVES (APL-ND)
Read More under https://www.bohemia.net/community/licenses/arma-public-license-nd and beta



This work is copyrighted. This modification may not be distributed, edited, reproduced or used commercially. This modification is for private use only. If recordings and recordings of this modification are published, the mod must be mentioned and listed by name. This modification may not be re-uploaded by third parties to the Steam Workshop. All reuploads, whether individual components or the complete modification, in the Steam Workshop are explicitly prohibited and violate the Steam Subscription Agreement Section 6D! Reuploads will get deleted by DMCA warning and lead to penalties of uploaders!
Popular Discussions View All (1)
5
Apr 19 @ 12:59pm
Bug reports
TheDude
< >
80 Comments
Mate Jul 4 @ 12:38am 
CUP Javelin Sound not working buddy thanks for the good made mod :)
simkas May 9 @ 1:53pm 
The SKS doesn't appear to have a different sound with this on, I'm assuming that just hasn't been added yet?
Vallis May 4 @ 6:00am 
Hellooo, remember me? :)

The Mosin sounds very under-powered for a gun that fires 7.62x54mmR. You have a bad habit of making some weapons sound under-powered, don't you ;).

Would it be possible for me to contact you somewhere? I think I have a very good idea of how most guns should sound from personal experience, and I'd love to give you detailed feedback reports of every gun ! I'd seriously sit down for hours reviewing which sounds need improvements, but I just want to make sure you're open to the idea c:
Chiconius Apr 29 @ 4:31am 
The R11 RSASS has no supressed sound. It is the same for unsupressed and supressed.
Ranz Apr 21 @ 12:57am 
Alrighty, cool. Thanks for the updates.
LordJarhead  [author] Apr 20 @ 10:47pm 
I could do that, yes. Tho I'm in contact with CUP to donate reloading sounds so they can update their mod directly if they want.
Ranz Apr 20 @ 10:27pm 
I see. Is there any chance of them being moved into optional addons?
LordJarhead  [author] Apr 20 @ 10:10pm 
@Ranz I took the reloading sounds out of the mod in order to prevent server logging.
Ranz Apr 20 @ 5:21pm 
The reload sounds don't seem to be working.
Recon1 Apr 20 @ 1:58pm 
Thank you sir!