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Tactical Legacy Weapon on Black market
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0.297 MB
Dec 30, 2018 @ 5:32am
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Tactical Legacy Weapon on Black market


"As far as I'm concerned, many people are simply treating my old story as a drunken B■■lsh■t, asking how XCOM could be armed with plasma or magnetic at that time....THIS IS WHY I did not tell the old story, because 'Blast from the Past' and 'Lazarus Project' actually happened!" "...Well....At least part of it. In fact, the equipment I was operating before I reconfigured XCOM sold the black market to save you. It was unavoidable for such a large-scale rescue operation because it required a lot of support." "So even on the black market - you'll find a "high-end weapon" that has been stolen from XCOM's research facilities in the past or built with the hands of some craftsmen. If you want, I will once again meet with a black market dealer to prove that I did NOT lie or drunken." - by CO. John "Central" Bradford

In 'Legacy ops' of the Tactical Legacy Pack you will see some canon-errors. Specifically, the resistance of the central officer bradford hunt avatars. Armed with ultimate items like plasma. This mode partially resolves this inconsistency.- Save on intel and buy high-end weapons on the black market. Like the past XCOM, which could not set a mid- and long-term goal. This mode adds TLE Magnetic & Plasma weapons with low probability to the black market.

Although this may dramatically reduce the difficulty of the game, it will suit the taste of some players who value canon.

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VolkLogan Jan 20 @ 12:52am 
2 month in the campain diden t saw any weapon at the blackmarket. Is it just a chance or do i have a mod conflict ?

Nice mod idea btw and yes 150 intel would be a bit more balanced.

Thank you for your work
neIVIesis Jan 11 @ 12:31pm 
Is this mod to some degree redundant with the INFINITE TLP weapon mod? It seems to me both integrate the same weapons in the same campaign, but from different perspectives
buchanan.johnd Jan 10 @ 12:59am 
How do we change the intel cost? 40 seems game-breakingly low.
ZULUL Jan 9 @ 11:02pm 
should have balance them by making it more expensive
KommissarFrank Jan 4 @ 9:43am 
Does this clash with mods that gives everyone access to TLE weapons? I ask cuz this mod would be absolute kino if it allows everyone to use (un-modded) Tier 1 TLE guns while keeping the fancier ones (Mag/Plasma) in the Black Market.
Alterd-Rushnano  [author] Jan 1 @ 10:43pm 
Yes. Even if your Avenger's technology does not meet, you can equip advanced TLE weapons through the black market. And can lose it like an alien Hunter weapon- If a soldier with the weapon is left on the battlefield after KIA
mynameactually Jan 1 @ 9:41pm 
If you’re using a weapon that’s above what the rest of your squad is using, tech wise, is it possible to have enemies target the Solider who’s using it as a priority?
mynameactually Jan 1 @ 9:37pm 
So this mod lets you buy TLE weapons individually? Not as upgrades, right? If the soldiers using them are lost on a mission, that means we lose that weapon, right? Seems like this would be good to have with the Item durability mod.
Zeronidus Jan 1 @ 9:10pm 
You also have to remember that XCOM 1 was a closed ending which meant the only way to successfully keep the narrative going/leave it open ended was to have a game in between the start and end of XCOM 1, or rewrite the story. It sucks for those who loved the story but it alllows the devs to do more in the long run. If you didn't know T'leth is sleeping beneath the ocean and XCOM 1's story didn't leave any room for that plot to grow. XCOM 2 and the WOTC DLC now leave the world in a situation where the aliens lose but are still around and T'leth is ready to be reintroduced to the series. It's also highly likely that Firaxis had no clue how successful the XCOM 1 reboot was going to be so they just had a nice closed epic end.
neIVIesis Jan 1 @ 11:25am 
@koyak I align with Option 2. Everything in XCOM 1 happened. XCOM fell. And XCOM 2 is the resurgence of XCOM with the Commader recovered.

I am actually reading the XCOM novel that takes place between both games, and so far nothing indicates option 1 is canon....

In regards to this mod, I am yet to see any weapons in my market. I'll keep trying it every month.