RimWorld

RimWorld

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MoreBulkProduction
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
338.086 KB
Nov 27, 2018 @ 4:23pm
Oct 21, 2022 @ 3:13pm
13 Change Notes ( view )

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MoreBulkProduction

Description
This simple mod adds 2 tiers of bulk construction for various simple items... 5/50 simple meals, 5/50 packaged survival meals, 120/520 kibble, 5/50 components, 5/50 advanced compoents. Also, there are 2 tiers of speedup for turning any chunk into the corresponding stones.
Everything can be found on a seperate research tab, as well as the dependencies.


v1.7
MoreBulkProduction adds various Bulk Production Methods and the
corresponding research projects.

changelog:
v1.0.1
ammended tags to use supportedVersions instead of old targetVersion
v1.1
added 5x fine and 5x lavish meal bulk production tech
v1.2
added bulk recipe researches for components, advanced components,
simple meals, fine meals, lavish meals, kibble
and packaged survival meals.
v1.3
updated for compatibility with version 1.1
v1.4
added a bulk drug lab and bulk recipes for many of the drugs and for medicine.
This change and further expansions of the mod will on happen in the newest
version, older game version mods are simply kept for legacy support
v1.5 added 1.2 compatibility
v1.6 added 1.3 compatibility
v1.6.1 fixed missing Wakeup recipe for bulk drugproduction and removed cooking requirement from bulkdrugworkgiver
v1.6.2 fixed illegal Character Error that could creep up with the Bulk Medicine Recipes.
v1.7 added 1.4 compatibility
46 Comments
Gasdobun Apr 13, 2024 @ 1:32am 
Any 1.5 compatibility ETA?
amorek Dec 9, 2023 @ 1:06am 
There seems to be bug with bulk drug production, since those don't give any experience.
jonjowett Dec 3, 2023 @ 6:42am 
Some feedback:

1. At the moment, it looks like the Work amount for some recipes hasn't been scaled correctly to take account of the increased number of items produced. (Eg: 1 x simple meal is 5 work; 50 x simple meal is also 5 work. All of the meals seem to have incorrect scaling. But the kibble seems to have been scaled reasonably. Didn't check any of the others.) I was thinking of adding this to an existing save, so I haven't verified this with testing (I loaded, poked around, and quit immediately), but it seems like this would mean that you can bulk-produce 50 items in the same time as 1 in the base game. I can understand wanting some small speed improvement, but 50x faster is unrealistic IMO.

2. I think x4 recipes (for some items) are part of vanilla now, in which case you can remove the relevant x5 recipes from this mod.

3. There's no bulk recipe for pemmican :-(
Targetdrone  [author] Dec 5, 2022 @ 5:44am 
@policemam no, sorry, dont have mortar shells in there...
policemam Dec 4, 2022 @ 10:16pm 
it can make bulk shell?
tuk0z Jul 4, 2022 @ 4:33am 
v1.6.2: Noice :-)
Era Jun 10, 2022 @ 11:56pm 
Thankyou!
Targetdrone  [author] Jun 10, 2022 @ 2:31pm 
ok... managed to track down the problem causing the Error, should no longer throw out illegal character error now
Era Jun 10, 2022 @ 12:01pm 
I haven't done a playthrough in a long while, I'm not sure if the issue I mentioned is still happening or not

I had various mods (I think the most popular yet compatible medical overhaul / prosthetics mod at the time) and some other smaller ones, nothing that should throw errors though
Targetdrone  [author] Jun 10, 2022 @ 9:58am 
@Era just in case this is still relevant for you, do you have another mod that modifies drugs/medical gear? because in my testrun with my mods enabled, there were no errors.