Stellaris

Stellaris

128 beoordelingen
Jury-Rigged Megastructures
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Bestandsgrootte
Geplaatst op
Bijgewerkt op
147.424 MB
2 nov 2018 om 5:44
7 jan 2019 om 20:01
26 wijzigingsnotities (weergeven)

Abonneren om te downloaden
Jury-Rigged Megastructures

Omschrijving
v0.29:
Stellaris 2.2.* (LeGuin) compatible, last updated 05.01.2019

This Mod allows to upgrade Ruined Megastructures to Jury-Rigged Variants before (and after) Mega-Engineering is researched. The Jury-Rigged Variants are limited in their resource output and have weaker empire effects but are more affortable and can be normally restored once Mega-Engineering is researched, you can still directly restore Ruined Megastructures as before, there are two upgrade options for Ruined Structures.

Adds:
  • Jury-Rigged Dyson Sphere
    Gives +100 Energy Credits (+250 Energy Credits for a level 1 Dyson Sphere)

  • Jury-Rigged Science Nexus
    Gives +5% Science Research bnus (as level 1 version)
    Gives +50 of each Science type (+100 for level 1 version)

  • Jury-Rigged Sentry Array
    Has Sensor Range for 13 Hyperlanes (20 for level 1 version, max 8 for Starbases)
    Has Hyperlane Range of 20 (30 for level 1 Sentry Array)

  • Jury-Rigged Strategic Coordination Center:
    Gives +25 Naval Cap (+50 for level 1 version)
    Gives +2 Starbase Cap (+2 for level 1 version)
    Gives +2 Starbase Defense Platform Cap (+4 for level 1 version)

  • Jury-Rigged Mega Art Installation:
    Gives +5% Amenities (as level 1 version, +15% for restored one)
    Gives +50 Unity (as level 1 version, +300 for restored one)

  • Jury-Rigged Interstellar Assembly:
    Gives +15% Immigration Pull (+25% level 1 version, +100% for restored one)
    Gives +10 Opinion from other Empires (as level 1 version, +50 for restored one)
For build times, costs, required techs (mostly basic Tier 3 stuff) - see the "Mod Details" Discussion.


Miscellaneous:
  • Overwrites:
    Only:
    ...Stellaris\interface\megastructure_view.gui
    It rescales the Megastructure window to make space for the two upgrade options (see pictures). If this file is overwritten by another mod, then there will likely be a UI glitch (see pictures) but the Mod still functions.

  • Compatibility:
    UI Overhaul 1080p Plus - no known issues
    Gigastructure-Engineering - full functionality but has minor UI glitch (see pictures).

  • Archived Versions:
    For Stellaris 2.0-2.13 Niven v0.15 of this Mod is available here (Steam Workshop page).

  • Localizations:
    • English: Proper one, descriptions vary between basic and fully fleshed-out.
    • Russian: some Russian names, everything else English.
      This Mod by «(PeGaS)» adds a full Russian localization, so highly recommended.
    • Other Languages: Just the English localization again, would welcome fan made ones but am to lazy to try making those myself, names I'll maybe make myself.

About:
For quite a while I wanted to have some intermediate structures between Mining Station in space, the buildings on planets and the much bigger Megastructures which are only available relative late in game. This mod doesn't fully achieve that goal but it at least provides a way to utilize - in a limited manner - ruined Galactic Wonders earlier, hopefully not disrupting the game balance too much.

Feedback (bugs, balance, feature ideas) is always appreciated.

Nuranon, 15.12.2018


Other Mods by me:



Populaire discussies Alles weergeven (3)
9
27 apr 2019 om 2:01
BELANGRIJK: Suggestions?
Nuranon
7
5 jan 2019 om 11:06
BELANGRIJK: Bugs, Problems?
Nuranon
0
20 mrt 2020 om 14:48
Please update this mod for 2.61.
Tivaaky1
70 opmerkingen
Axneth Ironswift 3 nov 2020 om 10:30 
Thank you very much cake!
Legit-Rikk 1 nov 2020 om 8:27 
Hey guys, I sort of fixed it. I hope you're fine with this Nuranon, can't message you since you're private. https://steamcommunity.com/sharedfiles/filedetails/?id=2273771058
Shadowguardian91 1 apr 2020 om 16:39 
@kyllian wait your taking over this mod?
Tivaaky1 30 mrt 2020 om 18:35 
Kyllian, as it doesn't appear that this mod is going to be updated and you seem to be on the path to fixing this wonderful mod, might you consider creating a patch file to simply update this mod for the current build? thanks!
Kyllian 23 mrt 2020 om 7:58 
@starfirejordan graphic assets are the problem, i just got rid of them cause i have no idea how to fix them, then replaced, in each megastructure file, the graphics file name to the vanilla one.
Like this, "portrait = "GFX_megastructure_construction_jr_background"" to "portrait = "GFX_megastructure_construction_background"" and tweaked some values.
Also on the ruined menu, lost the button centering, but i can live with it :P

Right now, seems to be working
The Angry Cheese 20 mrt 2020 om 1:02 
Update, por favor!
starfirejordan 19 mrt 2020 om 14:17 
@Kyllian bro if ya updated it post it because i need my rigs bro
Tivaaky1 19 mrt 2020 om 6:18 
Sadly this mod crashes the game now. Please update it, I love using it, thanks!
Orb 5 mrt 2020 om 9:52 
Hey dude, love your mod. I just wanted to check on if you were gonna update it?
Fip 5 mrt 2020 om 9:47 
So when are you going to update the mod?