XCOM 2
143 ratings
[WOTC] LW cosmetic laser and Coil Gun pack
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
661.432 MB
Oct 6, 2018 @ 9:33am
Jun 16, 2022 @ 10:09pm
14 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
[WOTC] LW cosmetic laser and Coil Gun pack

In 1 collection by Alpha115
Alpha's Mod Collection
24 items
Description
Hi everyone today I present to you the Long War Cosmetic laser and Coil pack. What this mod does is make 3 tiers of laser and Coil weapons one for conventional, magnetic and beam tier. Unlike the standard laser pack I also made a bullpup and vector rifle laser for skirmishers and reapers. If any compatibility issues come up the TLP DLC I will quickly fix and update this mod.

If you want the laser and Coil Smgs to appear you need the LW2 SMG mod installed.

Compatibility issues
this mod should now be compatible with other laser and coil mods now. It was requested and I've tried to make it so it should work.

Credits
all the models from this mod were made by the amazing LW2 mod team Pavonis Interactive.

Lead Artist: Chris "CapnBubs" Mansell -- Twitter: @CapnBubs
Contributing Artist: Robert Bakos
2D Artist: Dana Henderson -- http://www.danaillustration.com/
Concept Artist: James C.L. Karlson
Programming: Rachel Norman
Design Lead: John Lumpkin
29 Comments
Alpha115  [author] Sep 26, 2022 @ 9:57pm 
It is Made for WOTC.
Commodus Sep 22, 2022 @ 2:17pm 
Will this work with regular wotc without the lw?
save game comp?
thanx:)
Alpha115  [author] Jun 13, 2022 @ 8:19am 
@MechaSpaceCaesar open each config and replace 115_LaserPack_WotC with LW_LaserPack_WotC, you might also need to rename Src folder in the same way.
MechaSpaceCaesar Jun 12, 2022 @ 6:02pm 
@Alpha115

Funnily enough the first thing I tried was changing the ID to match the old one, but unfortunately that alone was not enough to fix it. Do you have any idea what config files might need to be adjusted?
Alpha115  [author] Jun 11, 2022 @ 9:35pm 
@MechaSpaceCaesar So you can change the mod ID to the old one, you will have to mess with some config files as well. LW_LaserPack_WotC is the old ID.
MechaSpaceCaesar Jun 11, 2022 @ 10:57am 
This mod's most recent update broke its presence in my save file and now I'm at a loss as to how to fix it. Mod is now "missing" when I attempt to load up my save.
Stolas Suzie Oct 3, 2021 @ 4:12pm 
Previously I had to use a combination of 5-8 mods to get the lasers and coils and then overwrite the original mag and plasma weapons with them. having just 1 mod that does all that is gonna make things so much easier.
DEATHWATCH913 Sep 25, 2021 @ 8:27pm 
Would it be possible to allow the tier 2 and 3 laser weapons mount underbarrel weapons? The tier 1 weapons are capable of doing so, but as soon you lose that ability as soon as you upgrade. I know that the mod that the underbarrels for eu weapons rectifies this, but that requires me to use the laser and coil gun mods that make them their own tiers and I prefer to use them cosmetically. Also before anyone suggests it, I would rather not use the skin replacer mod because I am not trying to figure out how to mess with that whole thing.
Cylindryk Sep 17, 2021 @ 1:10pm 
Hey, could you change your mod ID? It generates conflict with Long War Laser Pack - WotC (unofficial) by NStriker, and his mod was first to use that modID.
Thank you!
CP5 Sep 18, 2020 @ 8:15am 
Not sure if you have found the template names yet Pontifex Maximus, but if you look in the localization file for the XComGame.int, they are all listed there to pull from.