Space Engineers

Space Engineers

2,117 ratings
HUD Compass
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Type: Mod
Tags: hud
File Size
Posted
Updated
11.908 MB
Aug 7, 2018 @ 5:32am
Aug 18, 2020 @ 4:01am
51 Change Notes ( view )

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HUD Compass

Description
It’s a compass! On your HUD! Now featuring a clock!

It works on any planet, of any size, with any FoV setting, at any resolution and with any other HUD mod!

Why Do I Need A Compass?
Not long ago a compass was a not really all that useful, but then the multiplayer patch dropped and suddenly you have a lot of people in one place, and they need coordinating. This is pretty easy in space, you just say what you’re looking at and everyone looks around until they find it, there isn’t all that much stuff there to get confused by. But on a planet, there is quite a bit of stuff, just saying “The same way as the mountain” or “Towards the lake over there” is sure to get a least a few people confused, especially if they are some distance from you and therefore seeing different scenery. Now this is where the compass comes in! With a compass you can just say which direction your looking, and then everyone knows where your looking. Simple ;)

How It Works:
This compass works by figuring out which direction your character is looking and doing a bunch of math to find the direction relative to the planet that you are facing. It then shoves that on your HUD using Text HUD API. It’s important to note that it calculates from your character, therefore the direction your crosshair is pointing is what the compass is telling you. So, it won’t work looking about with ALT or in spectator camera. It’s also a bit hard to read if you’re on an angle or upside-down, because it assumes you’re aligned with gravity.

Degree Mode
By popular demand, this mod now has a degree mode! You can enable it via the following chat command:

/Compass UseDeg [True/False]

A Clock???
“Oi! Dude who made compass mod. Make clock mod!” - W4stedspace, Uncooperative Survival #50 – 3:34:36 - https://youtu.be/ScyEguYAGKo?t=12855

This mod now features a clock! It is disabled by default and can be enabled with the following chat command:

/Compass ShowClock [24HourDateTime/12HourDateTime/24HourTime/12HourTime/Off]

This clock shows UTC time in space and both UTC and local time on planets, useful for knowing how much longer until you can actually see what you’re doing! XD

Sleeping
Sleeping has been removed from this mod and moved to Sleep Mod, available here:

https://steamcommunity.com/sharedfiles/filedetails/?id=1780376231

Don't Like It?
Forced to run this mod by a server you play on? Like to disable it? There's a command for that!

/Compass Enable [True/False]

Notes:
Time is dependent on day duration, it is in game time, it is not the actual time ;)

The date on the clock is calculated using some dodgy value Keen supplies us with, I personally don't trust its accuracy, the time is fine, just the date that concerns me.

Your settings (UseDeg and ShowClock) are stored in global storage, that is they are in a xml file in your Space Engineers AppData. This means your settings apply between worlds/servers.
Popular Discussions View All (3)
6
Oct 16, 2024 @ 10:02am
Potential issue with vanilla scenarios?
ι3ξτ^н4ЖΣ0я
1
May 25 @ 8:38am
Color
Lazlo
4
Nov 26, 2022 @ 12:10pm
Torch SE servers do not like this mod
Godrich
325 Comments
serogate 1 hour ago 
Please add a way to change the display color of the compass itself. The basic white it is now is becoming increadibly difficult to see on brighter planets. As it is, I have to find a dark object like the ground to look at while I navigate in full daylight, especially in the scrapyard scenario.
CaptPatrick01 Aug 5 @ 1:10pm 
Can confirm, broke it on my end too.
Khaylain Jul 24 @ 6:51am 
Somehow this mod (HUD Compass) seems to break the "Learning to Survive" scenario. It's not like it's actually that necessary for playing the scenario, I just though I should report it. It made it so the buttons for the tasks in the scenario didn't work. I have no idea how that interaction happens. Minimal modlist to reproduce should be: HUD Compass. Then open the Learning to Survive scenario. Save the game. Exit to main menu. Load the game. Try clicking the buttons to start the tasks. The survival kit task should damage you when you click the button, but with this mod active it doesn't, and the "good.bot" text doesn't come up on screen either.
Gemini Sierra Jun 11 @ 3:12pm 
@Phloryn remove the square brackets
Phloryn Jun 9 @ 3:19am 
The chat command for the time doesn't work for me. I get an Error Executing the Command.

/Compass ShowClock [24HourTime]

Any tips?
R.H. Bishop May 10 @ 12:02pm 
Any way to flip the polarity? I am using Real Solar Systems to create a game and, as was stated by YAKFLY, north and south are reversed. Seems weird that in vanilla the sun sets in the west but while creating planets I have to set them to negative rotation to get that to happen. Worst case I will have to just reverse the orbital and rotational directions for this mod to be accurate. Great work btw. We all love this mod and I won't play without it.
DianonForce May 3 @ 9:26am 
@Desdemona the Commands are case sensitive, even True and False
Wolfhound75 Apr 29 @ 9:30pm 
Is there any way to change the color of the compass-tape? Very difficult to read on some worlds as it gets washed-out by the terrain/sky colors, e.g. in the snow on Earth-like. Be great to be able to set this to another color that works great with whatever planet you happen to be on!
YAKFLY Apr 29 @ 10:11am 
Very useful but WRONG : it is inverted in both North/Sud and East/West compared to the maps displayed on official Wiki.
Desdemona Apr 25 @ 7:58pm 
for some reason when using the commands i just get "error executing command" ive checked and rechecked im entering the command correctly