Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

33 ratings
Realistic and Letal Ranged Weapons
   
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Tags: mod, Battle
File Size
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20.383 KB
Jul 31, 2018 @ 5:47am
Aug 27, 2018 @ 6:15pm
7 Change Notes ( view )

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Realistic and Letal Ranged Weapons

Description
This mod changes the ranged weapons and make them useful and realistic, this weapons change battles in real life.

Bows and slingers have more range and better damage.

Heavy Shot means to shoot thin-headed arrows to penetrate armor, cause low damage and great armour piercing.

Javelins have minor range and great damage.

Increase siege weapons range.

City Tower and Ship Tower change.

Hit and run tatics are useful like in Battle of Carrhae.

For example, a stone inscription from Nerchinsk (Southern Siberia) made in 1226 commemorates that a nephew of Genghis Khan won an archery competition by hitting a target at a distance of 335 spans (a span being the arm span of a warrior). Assuming a modest conversion of 1.6m that would be a flight of 536 metres. Even back then that was regarded as a prodigious feat, sufficient not just to win the competition, but to give the archer thereafter the epithet “The Marksman”.

"Pila were divided into two models: heavy and light. Pictorial evidence suggests that some versions of the weapon were weighted by a lead ball to increase penetrative power but archeological specimens of this design variant are not so far known.[3] Recent experiments have shown pila to have a range of approximately 33 metres (100 ft), although the effective range is up to 15–20 m (50–70 ft)". For this the javelins range are reduced.

Suggestions?

Rate the mod plz...

Full Campaign Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1773916811


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21 Comments
ARIY@9 Oct 15, 2021 @ 4:12pm 
Ok, I understand this mod make me happy thank you.
Draco Dns  [author] Oct 15, 2021 @ 3:37pm 
I remove this for improve siege attack. I
ARIY@9 Oct 15, 2021 @ 3:22pm 
fire arrow can't burn the ladder you can fix this.
Draco Dns  [author] Feb 17, 2020 @ 12:19pm 
I dont test...
Emperor_Koda Uzumaki Feb 10, 2020 @ 4:51pm 
works in Mp and in Empire Divided ?
Draco Dns  [author] Jan 9, 2019 @ 6:48am 
I too, archers are dangerous in real battles and a rain of arrows are feared in old times...
atarashiiwatashi Jan 8, 2019 @ 3:46am 
I l love this mod,I always expect missile units could start firing little bit eariler
lastcrusade101 Sep 10, 2018 @ 3:10am 
To BTFO Konrad even more:

The Legion is not even vaguely similar to the phalanx in concept. The Legion is a military unit, such as a company or brigade, while a phalanx was the style of fighting, like Karate and line infantry tactic.

Both Roman and Greek armies HEAVILY employed ranged skirmishers, in the form of velites, and later, auxilary slingers, archers, and javelinmen within the Roman forces. Even the primary infantry force, the Legionarii, held with him 2 throwing spears and a slingshot. And the Greeks are just as famed for their Cretan archers as they are for their phalanxes.

Notice how you only picked the two major forces in Antiquity to focus on heavy infantry to argue that archery is somehow not that effective. The Romans would fight and constantly struggle against Parthia, and later on the Sassanids, as they employed heavy horse archers and cataphracts, which would simply run away from the Roman legionarii if they decided a battle would not be in their favour.
Draco Dns  [author] Aug 28, 2018 @ 11:09am 
I change Heroic Wars and turn it in a campaign mod, i work at moment in many aspects to upload it. True Warrios battle mod add 2 better units for recruit to every faction in start of game and remove very weak units, better for IA make moderate armies and no more weak armies.
Blade Aug 28, 2018 @ 10:40am 
So you deleted your Heroic Wars mod, then? Was that included in your True Warriors in Battle mod now? Thank you...