XCOM 2
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Renegade Rulers
   
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Apr 24, 2018 @ 8:46am
Jul 29, 2018 @ 2:28pm
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Renegade Rulers

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Description
Rulers are now placed on eTeam_One, making them enemies to absolutely everybody else.

Note that this means you can now complete missions while a ruler is still on the map, as long as everybody else is dead.

Does not react to actions from the Lost, because then those missions would either be unwinnable or very easy for you.

Will conflict with mods that edit the ConfigurableEncounters for the vanilla rulers. Cooperates with Rebellious MOCX, as the MOCX SITREP already avoids missions that have rulers active.
102 Comments
HaziTru May 18 @ 6:23pm 
I really want to use this mod but 2 things that are game breaking. If you use the Hive mod then the rulers are on your team, rulers don't react to lost, if you use yellow alert the lost will just beat the crap put of them without them responding.
Dragon32 May 2 @ 6:56am 
@Phoenix
If you've a mod that activates pods before your troops see them that could be the case.
Phoenix May 1 @ 9:54pm 
If the Alien Rulers don't react to the Lost does that mean they just take hits from them and will die easily? I'm worried the Lost missions will make the Alien Rulers die without me having to fight them.
Lord Penguin VIIII Nov 12, 2023 @ 7:58pm 
Oh MR.Nutella, Lord of Breakfast, I the Lord of Penguins am in the same predicament
Rui Aug 7, 2023 @ 11:20am 
Does faction anchor fix the fact that the mission ends when the ruler is the only one left?
MR.Nutella Lord of Breakfast Jul 15, 2023 @ 10:41am 
Does this work mid Campaign?
Bracket Mar 21, 2023 @ 10:15pm 
Not sure this works with Ruler Reactions Revised. The ruler ignored the aliens next to it and went straight for my squad.
HaziTru Dec 26, 2022 @ 6:38am 
Only issue is that the hive is on rulers team.
ImJustJoshin Mar 25, 2022 @ 3:01pm 
Real shame that it edits the ruler reactions
Haywire Feb 21, 2022 @ 4:42pm 
Is it the mod set up to do this or is the code just funky? I had one of those "rescue VIP and two soldiers in Lost city." missions and the Viper King kept pulling the soldiers into a bind even before they were activated.

Also, agree with Headless below. I was also running Upgraded Rulers with this but got the old reaction behavior.