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If you've a lot of mods that add SitReps then this one could be drawn from the deck just that one time. Actually, even without that could happen with RNG.
I have SCP Faction and they are showing up in my first couple missions.
By that I mean when the mission objective has friendly people that need rescuing (resistance and council ops) Raider factions will shoot at and kill the target before XCOM reaches them.
On top of that, if a Raider moves too close, they'll 'rescue' the target and give control to XCOM, which admittedly allows them to immediately run for XCOM's position making the mission easier... usually.