Hearts of Iron IV

Hearts of Iron IV

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Jay Friends United - JFU
 
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629.158 MB
Feb 3 @ 11:44am
May 18 @ 3:42am
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Jay Friends United - JFU

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Description
This is Jay Friends United or JFU. This mod is based on the PFU mod, and expands upon it. It recognizes that minors are often the silent powers -or don't do much at all- and attempts to fix that. A lot of focuses are rebalanced, paths changed and extra focuses added.

As the mod PFU is not updated by its author this is the unofficial continuation of PFU. I do not claim any rights to the mod, nor do I claim to have made everything my self.

Our discord can be found here[discord.gg], main host is Lichlordundead. We host host regularly so feel free to join us.
Popular Discussions View All (1)
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Feb 6 @ 12:59pm
Suggestions
MisterJay
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16 Comments
MisterJay  [author] May 19 @ 7:03am 
I will fix the width btw.
MisterJay  [author] May 19 @ 7:03am 
The Chinese division width is definitely true. What ruleset are you using, because in our ruleset (and in a lot of other rulesets) USA cant join until 1941. I would definitely try that.
Assigned Cop at Birth May 18 @ 3:25pm 
AI divisions also most def do not follow; playing as china and annexing the other chinese states give you divisions that break the rules for the communtiy this mod was designed for
Assigned Cop at Birth May 18 @ 3:24pm 
also jfc how the hell did you bloat this mod to 600+mb lmao
Assigned Cop at Birth May 18 @ 3:14pm 
Japan either had no clue what had to be done or was playing an unplayable nation because the instant china removed its malus he was never able to push again despite taking half the country before the malus was removed.

the USA was able to join the war at the start of 1940 and basically singlehandedly turned the tide against the axis despite one of the most powerful and early barbarossas I've ever seen in a MP game

And multiple events were either lifted directly from outdated DLC (chinese civil war events) and dont function correctly in new games and/or are new events for this mod that also didnt do anything visible when they fire

I suppose its hard to tell with a dramatic balance mod like this when playing with new people, who is a hopeless moron who cant play their country, and who was just dealt a shitty hand by the mod kneecapping their nation. But in general the USA seems far too strong, Germany a bit less so, and Japan and the USSR look unplayable.
MisterJay  [author] May 18 @ 3:05am 
AI keeps the divisions they start with (all 40 width). "Fix some events" doesn't really give me any leads, and USA is fine right now as is Japan. Only thing that I do agree needs balancing (though not definitively buffing). China is actually slightly on the weak side right now (except when they fight in Sinkiang beyond). Have you played on Their Finest Hour discord yet? I suggest doing that!
Assigned Cop at Birth May 17 @ 3:28pm 
and most importantly nerf china

much too powerful
Assigned Cop at Birth May 17 @ 3:28pm 
Suggestions: Buff germany and japan, dont buff the USA, fix up some of the events, make AI nations follow rules for division design, etc etc.

lotta promise but the author just has to put the manhours in
MisterJay  [author] May 17 @ 11:53am 
Lmao
Assigned Cop at Birth May 17 @ 11:43am 
Work in Progress 4/10!