XCOM 2
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Post Process Status Effects
 
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0.176 MB
Feb 3 @ 8:32am
Feb 5 @ 2:56am
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Post Process Status Effects

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Description
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that.

Tip: Look at the screen edges.
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14 Comments
PatientLandBeaver Jun 18 @ 1:23pm 
Love this mod. Any chance we could have a vanilla version for LW2?
Alex Nares Apr 16 @ 7:30pm 
Very nice! I've been using this with no problems.

It wasn't immediately obvious on the screenshot, but once I got in-game, disorientation actually adds a "spinning vision" effect. Very cool!
pintocat Mar 1 @ 11:23am 
Agreed, the fire and disorient could stand to be more obvious. The other two look good
Somnus Feb 6 @ 1:33am 
The acid and poison effects are great, the fire effect should probably be a little more opaque and I can't see squat on the distortion effect.
drop bricks on furries Feb 5 @ 11:39am 
Yeah, I can't see anything on disorientation
falkenhand Feb 4 @ 11:46am 
@Sk8erboi87
Take the third Screen i.e., maximize it and take a look at the top of it.
Mac Dog64 Feb 4 @ 5:00am 
@Shadow79: Thanks for the clarification, i didn't notice the effects properly until you explained it, i'm blind as a bat haha.
The CodFather Feb 3 @ 4:53pm 
i dont know if its me but for disorentation i see no difference
dmc32 Feb 3 @ 3:36pm 
Excellent idea for a mod, thanks!
兔毛 Feb 3 @ 11:16am 
big boss