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Post Process Status Effects
 
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0.176 MB
Feb 3 @ 8:32am
Feb 5 @ 2:56am
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Post Process Status Effects

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Description
Adds post-process visual effects for when a soldier is affected by Fire, Acid, Poison or Disorientation so you immediately notice that.

Tip: Look at the screen edges.
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13 Comments
Alex Nares Apr 16 @ 7:30pm 
Very nice! I've been using this with no problems.

It wasn't immediately obvious on the screenshot, but once I got in-game, disorientation actually adds a "spinning vision" effect. Very cool!
pintocat Mar 1 @ 11:23am 
Agreed, the fire and disorient could stand to be more obvious. The other two look good
Somnus Feb 6 @ 1:33am 
The acid and poison effects are great, the fire effect should probably be a little more opaque and I can't see squat on the distortion effect.
primo memeo Feb 5 @ 11:39am 
Yeah, I can't see anything on disorientation
falkenhand Feb 4 @ 11:46am 
@Sk8erboi87
Take the third Screen i.e., maximize it and take a look at the top of it.
Mac Dog64 Feb 4 @ 5:00am 
@Shadow79: Thanks for the clarification, i didn't notice the effects properly until you explained it, i'm blind as a bat haha.
GubbleMaster73 Feb 3 @ 4:53pm 
i dont know if its me but for disorentation i see no difference
dmc32 Feb 3 @ 3:36pm 
Excellent idea for a mod, thanks!
大魔王 Feb 3 @ 11:16am 
big boss
MrShadowCX Feb 3 @ 10:37am 
shadow79 Just now
What he means guys is whenever you take a status effect, instead of just the soldier being shown burning or poisoned or whatever, the screen itself will have various visual effects as if you were seeing it through the eyes of the soldier.