630 ratings
[WOTC] Star Wars: Republic Era Weapons
File Size
264.493 MB
Jan 27, 2018 @ 8:28pm
Jan 20, 2019 @ 2:24pm
3 Change Notes ( view )
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[WOTC] Star Wars: Republic Era Weapons

"Nothing deadlier than a clone behind the trigger."

Now with Z6 Action!

January 20, 2019 - Version 2.02
- Compatibility with Musashi's cannon redux.

February 1, 2018 - Version 2.01
- Fixed the deafening sound on the Z6... sorry about that...

This mod adds some Republic Era Weapons to the world of XCom 2 WOTC.

- DC15A Rifle
- DC15S Carbine
- DC17 Blaster
- DP23 Shotgun (Custom made by Turtle)
- DC15X Sniper (Custom made by Turtle)
- Z6 Rotary Cannon

Current Known Issues:
- Apparently there have been some people saying they don't have the conventional tier weapons - i have bug tested myself and it seems to be fine. If there is an issues, you will need to get to magnetic tier to unlock.

- Misc. Bug fixes

Credits/Thanks to:
A Box of Turtle Flesh for the rigging and porting.
TheTommyTrials for bug testing

Also big thanks to Musashi and Iridar for helping me fix up the sounds to be compatible with their mods.

Vanilla: http://steamcommunity.com/sharedfiles/filedetails/?id=1128649988
LW2: http://steamcommunity.com/sharedfiles/filedetails/?id=1126809177

Version: 2.02


The assets used here originated from the upcoming Battlefront 2 games, All assets belongs to EA and Star Wars is rightfully owned by Disney. The assets here are for non-commercial uses. No payment or donations will be accepted.
Popular Discussions View All (1)
Apr 16 @ 12:31am
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KlMOCHI Apr 28 @ 4:23pm 
jackgamer447 - Try buying the Magnetic Rifle Upgrade (Vanilla Game Upgrade) instead of the the individual mod rifle upgrade. Once i bought the vanilla upgrade all the other Clone Weapons instantly received the rifle upgrade (a bit unbalanced but im not complaining) - see if that works
SmilingAssassin27 Apr 15 @ 4:24pm 
Any chance you could replaces grenades with thermal detonators and also add some Republic era melee weapons? (Not lightsabers) Like the vibroblade and Stun batons?
{TSR} [GA B]Sgt.Survivor Mar 16 @ 10:47am 
Im at the magnetic tier, and i see no star wars weapons, nor a conventional tier weapon upgrade, research etc
Eflow Feb 16 @ 8:58pm 
Is there any chance you could turn frag grenades to Thermal Detonators?
Metal Gear Mando Feb 16 @ 8:25am 
Does this mod not work for anyone else? I can never get my squad to use the weapons.
xman365 Jan 29 @ 4:39am 
Z6 Rotary Cannon is upside down for me. Is there any fix?
mike3640 Jan 1 @ 11:23am 
The weapons all have upgrades for me but the DC-17 blaster does not? Anyway to fix this on my end? I'm using secondary as primary for akimbo class
jackgamer447 Dec 11, 2019 @ 8:48pm 
Anyone know how to upgrade weapons? I bought the mag form of the DC-15S and it does not appear anywhere, nor are the base guns upgraded...
jpsweeney94 Sep 22, 2019 @ 11:20pm 
Anyway to get this working with "Grimy's Loot Mod WOTC" instead of giving vanilla weapons from the lock boxes?
Deadput Jul 6, 2019 @ 3:38pm 
Dim's retired from modding, just want to let people know here.