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这个mod几乎使游戏中的技术研究成本加倍。
由于它影响了原始技术,游戏中的所有帝国也会影响到他们的研究能力。
所以重要的科技成果将不可用,直到游戏的很晚。
You dont have this problem?
If i see correctly in GuiElements[SloMo].xml there is a specific line for N-way fusion and sophons:
<!-- N-WAY FUSION -->
<TechnologyGuiElement2 Name="TechnologyDefinitionEconomyAndTrade1Sophons" X="-1.5" Y="0">
<Title>%TechnologyDefinitionEconomyAndTrade1SophonsTitle</Title>
<Description>%TechnologyDefinitionEconomyAndTrade1SophonsDescription</Description>
The fact that many technologies are only available much later,
makes the hunt for curiosities with their specials in the early stages
of the game again make more sense.