XCOM 2
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WotC Microstim Implants
   
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File Size
Posted
Updated
3.582 MB
Nov 30, 2017 @ 5:25am
Jun 17, 2020 @ 10:51am
3 Change Notes ( view )
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WotC Microstim Implants

Description
Adds Microstim Implant Items

After researching Advent Mec Autopsy you are able to build Microstim Implant for 100 supplies.

Microstim Implant count as vests and grant +3 mobility, +10 dodge and the ability to jump on buildings.

Credits
ObelixDK for the custom jump animation
NeIVIeSiS for providing a new inventory image and a new localization.
Popular Discussions View All (2)
0
Feb 24, 2018 @ 8:27pm
Simplified Chinese Translation
zxc2008
0
Feb 13, 2018 @ 12:36am
Localization
Erazil
83 Comments
That_Annoying_Guy Aug 1, 2023 @ 3:22am 
I'm coming back to this after a while. When did it change from walker servos to microstim implants
XpanD Aug 27, 2021 @ 7:28am 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up, I love these things. Can't ever have enough mobility!
dlacjdgh2007 May 14, 2020 @ 4:23am 
i want change cost to walker servos

cost is cheap
Flamingcheesepie Jul 13, 2019 @ 8:13am 
Any possibility that you expose the .ini for supplies cost?
ATF_Coldblooded Carebear || Jan 11, 2019 @ 12:06am 
Hey Musashi .. your still moding? Because if you still at it i have a favor to ask. in X2 vanila there was a mod for ammo and vest upgrade called "Advanced Ballistics and Materials" problem one for vanilla, problem two the modder either quit or stop playing ( can't remember witch) but he Removed his mod from the workshop. but i still have the mod here on my computer, so the question being can you upgrade for WOTC using it?

thank for your time
Sir Luis Aug 14, 2018 @ 10:15pm 
musashi. question? i wish for there to be a mark 2 of this. could it be possible? maybe you need to 200 supplies and 1 walker servos built as well in order to make a mark 2 verision. maybe the mark 2 verision would prove +6 mobility +15 dodge 2 health 2 armor. if you think about it the walker servos look they are made of some kind of armor. so at least adding armor/health to them make senses and is kind of needed in todays xcom with all the increase diffculity mods running around.
José Jul 23, 2018 @ 6:36pm 
For anyone who wants to use walker servos in conjuntion to vests, use this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=730990240
Musashi  [author] Jun 25, 2018 @ 10:42pm 
No it’s not
Levin- Gaming- Inc. Jun 25, 2018 @ 9:39pm 
is this compatable with vinillia?
Zyxpsilon Jun 14, 2018 @ 10:07am 
Still no luck (from back in January!) on getting some INI fix (or new config setting file) to allow swapping the default "Vest-Slot" for a proper "Utility-Slot" for them?
I just hate losing extra protection for cool speed! ;)