RimWorld

RimWorld

146 ratings
Stronger Quality Scaling (1.6)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
469.814 KB
Nov 19, 2017 @ 2:09pm
Jul 21 @ 6:12pm
21 Change Notes ( view )

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Stronger Quality Scaling (1.6)

Description
Because that masterwork helmet should be a bit more protective.
Makes the stats of clothing, armor, weapons, and constructables vary more by quality

Stat Changes:
There are way more stats changed now, just look in the files.

Full Data For All Changes[docs.google.com]
99 Comments
Captain Rex Jul 25 @ 9:23am 
Can you make a customizable version so we can edit some of the values?
Ragnarok Ookami Jul 25 @ 8:22am 
Thanks for the update! I love this mod.
UselessGoddess69 Jul 18 @ 9:28pm 
yay new update
kasenra  [author] Jul 18 @ 5:55pm 
Updated for 1.6! Basically no changes, but I think I patched an Accuracy bug that may cause some large sudden swings. Considering tuning that.

I'm also planning on setting up a Combat Extended patch, because I almost always have it loaded now, and most of the weapon stats are totally different in it.
UselessGoddess69 Jul 14 @ 11:36pm 
same, hope this gets an update
I love this mod! would love an update if you could!
Lemon caro Nov 10, 2024 @ 7:37am 
is this CE compatible?
SSS-class Warlock Nov 2, 2024 @ 2:28pm 
aye aye, in RimPy this shows up as "Stronger Quality Scaling (1.4)", might wanna fix that for maximum reach
Omega Oct 8, 2024 @ 10:15pm 
Neat, just checked latest updated mods too.
kasenra  [author] Oct 8, 2024 @ 7:02pm 
Finally back into the game and updating for 1.5.

@chaotix14 was mostly right that accuracy was the only major thing that broke, but I went ahead and double checked everything else to be sure. (Which was hard because some of the info screen readouts really don't like to tell you this stuff), and all of it should be working now.