Stellaris

Stellaris

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Robot's can Colonize Barren Worlds
 
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Sep 28, 2017 @ 6:58am
Mar 28 @ 4:43pm
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Robot's can Colonize Barren Worlds

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Description
This is a simple mod that changes barren worlds from a basically useless planet to something robots can actually use.

I changed it so that robots can colonize barren worlds from the start. This might be considered broken and unbalanced as it lets robots settle multiple worlds very quickly as barren worlds are pretty abundant in the galaxy.

Only issue I found with what it does so far is that for some reason any barren worlds in your random generated starting solar system are not colonizable. But if you use the SOL system it's barren worlds should be colonizable.

Not sure why this happens but it's only a minor issue.

Check out my other mods

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19 Comments
mazrados Jul 9 @ 10:34pm 
Another idea how to rebalane planets advantage: uncreative: -1 (maybe -2?) reasearch alternatives.
mazrados Jul 9 @ 9:39pm 
OK I see. Barren worlds may be terraformed but need to be terraform candidate. However machine worlds are another kind of terraforming so it would be great to find another solution for that.
mazrados Jul 9 @ 9:13pm 
Digging a bit into modding. Maybe will be able to provide some help with that.
MrBlazzar™  [author] Jul 9 @ 8:57pm 
Good suggestions and such. Not sure when I'll get to it though so might take some time.
mazrados Jul 9 @ 8:43pm 
One more thing I think is missing: possibility to terraform barren planets to machine worlds.
mazrados Jul 8 @ 8:42pm 
I think minerals maintance would be the most logical solution. In hostile environement robots break more often and additionally need to be repaired. Maybe some other penalty too.
mazrados Jul 8 @ 8:41pm 
Yes, it needs rebalancing. After some time only robots are superior then me. The rest is mostly pathetic, some few are equivalent (this that were superior or overwelming previously).
mazrados Jul 6 @ 9:36pm 
Actually I think it should be possible. Don't know it for sure. Also not very familiar with modding this game. Only adjusting existing mods to my needs, only simple changes.

BTW Tried to enable also frozen planets for colonization but it's beyond my nowlage in this topic.

Oh, and just thought about balancing thing. This mod really gives much advantage for robots. So to make things not so easy, could be increased population maitaince cost. For example not 1 but 2, mayby more energy for each pop. It would slow down expansion significantly.
MrBlazzar™  [author] Jul 6 @ 9:09pm 
Hmm if that is so I will have to look into it. Don't know much about Stellaris modding as this was basically my first mod for it.
mazrados Jul 6 @ 8:34pm 
It should be possible to disable blockers by planet type.

BTW Great mod. It did not make sense that robots can't live on any solid planet.