Stellaris
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Robot's can Colonize Barren Worlds
   
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28 września 2017 o 6:58
28 marca 2018 o 16:43
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Robot's can Colonize Barren Worlds

Opis
This is a simple mod that changes barren worlds from a basically useless planet to something robots can actually use.

I changed it so that robots can colonize barren worlds from the start. This might be considered broken and unbalanced as it lets robots settle multiple worlds very quickly as barren worlds are pretty abundant in the galaxy.

Only issue I found with what it does so far is that for some reason any barren worlds in your random generated starting solar system are not colonizable. But if you use the SOL system it's barren worlds should be colonizable.

Not sure why this happens but it's only a minor issue.

Check out my other mods

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Komentarzy: 20
Cpl.Comrade.ANZAC 16 sierpnia 2021 o 23:53 
Just what I was looking for XD

(!?)Habitat Penalty ideas: Gravity/Atmosphere/Temperature~>
Production Speed/Upkeep/Productivity
COST
mazrados 9 lipca 2018 o 22:34 
Another idea how to rebalane planets advantage: uncreative: -1 (maybe -2?) reasearch alternatives.
mazrados 9 lipca 2018 o 21:39 
OK I see. Barren worlds may be terraformed but need to be terraform candidate. However machine worlds are another kind of terraforming so it would be great to find another solution for that.
mazrados 9 lipca 2018 o 21:13 
Digging a bit into modding. Maybe will be able to provide some help with that.
MrBlazzar™  [autor] 9 lipca 2018 o 20:57 
Good suggestions and such. Not sure when I'll get to it though so might take some time.
mazrados 9 lipca 2018 o 20:43 
One more thing I think is missing: possibility to terraform barren planets to machine worlds.
mazrados 8 lipca 2018 o 20:42 
I think minerals maintance would be the most logical solution. In hostile environement robots break more often and additionally need to be repaired. Maybe some other penalty too.
mazrados 8 lipca 2018 o 20:41 
Yes, it needs rebalancing. After some time only robots are superior then me. The rest is mostly pathetic, some few are equivalent (this that were superior or overwelming previously).
mazrados 6 lipca 2018 o 21:36 
Actually I think it should be possible. Don't know it for sure. Also not very familiar with modding this game. Only adjusting existing mods to my needs, only simple changes.

BTW Tried to enable also frozen planets for colonization but it's beyond my nowlage in this topic.

Oh, and just thought about balancing thing. This mod really gives much advantage for robots. So to make things not so easy, could be increased population maitaince cost. For example not 1 but 2, mayby more energy for each pop. It would slow down expansion significantly.
MrBlazzar™  [autor] 6 lipca 2018 o 21:09 
Hmm if that is so I will have to look into it. Don't know much about Stellaris modding as this was basically my first mod for it.