XCOM 2
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Buildable Hunter Weapons Redux
   
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Sep 9, 2017 @ 10:51am
Oct 3, 2017 @ 9:04am
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Buildable Hunter Weapons Redux

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Description
Build multiples of the Hunter weapons, but it'll cost you.

Projects to build more of the hunter weapons should appear once you have either completed the Experimental Warfare tech and the first Proving Ground tech for that weapon, or once you have completed the Nest mission. These will cost supplies and elerium cores.

The Axe, Shadowkeeper, and Bolt Caster projects will automatically build the strongest tier of weapons you have built.
Popular Discussions View All (1)
0
Feb 16 @ 4:17am
Russian Translation
Sadler
39 Comments
Kinsect Jan 16, 2023 @ 11:12am 
Does this work with the Covert overhaul mod pack?
KDreLL May 24, 2022 @ 5:24am 
So hello there, and thank you for your mod. I have one question. I have a lot of mods, and in my current mod pack, each time when I try to perform research of reverse engendering, the games crushes on a last hour of research. Which mod could cause that kind of a problem?
Moisesjns Apr 4, 2022 @ 5:12am 
thanks for this. FOr a while i held off on gettying it, due to already having like 190 mods. But it works great so far.
GoMeZ-T.T ™©® Jan 20, 2022 @ 6:23am 
anyone any idea how I can put mods in my alien weapons? cause the axe without mods is worse then the normal/regular blades. when I install moddable DLC weapons, it is not shown in my folders, also not in mod launcher. PLZ HELP!!!
timothygoetz May 6, 2021 @ 11:42pm 
When I build more fusion axes I can only have one as a secondary weapon on one ranger, if I select other rangers I can only equip the axes as primary weapon. I would like to have them as secondary weapon.
Doctrine Dark Feb 10, 2021 @ 11:57pm 
anyone know where the ini for this mod is? I found the one for the old mod but cannot find the editable file for the new one
Green Raven May 5, 2020 @ 3:47pm 
@RealityMachina
Can I make a request. In one of your previous mods, you had the option to "Hide hunter weapon research".
Can you create a similiar mod for WOTC that allows you to hide the hunter weapons research in a game with integrated DLC? I want to play with the Alien Rulers but not with the zany weapons (they are just too wierd for me).
Thank you!
Ludwig, Shadow Protogen May 19, 2019 @ 5:05am 
Another reason is that I am going to use another mod that adds new viper bosses that provide another frost bomb. I want to config the frost bomb in this mod to keep my experience balanced
Ludwig, Shadow Protogen May 6, 2019 @ 8:15am 
@RealityMachina
So I found those lines in the config files that I can comment out like Bolt Caster, Frost Bomb, etc., is it safe to disable Repeatable Hunter Weapons?
Ludwig, Shadow Protogen May 5, 2019 @ 6:05pm 
I mean sure but just need to know the config file