XCOM 2
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Skirmisher Rebalance
   
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119.145 KB
Sep 1, 2017 @ 12:48pm
Oct 8, 2017 @ 11:09am
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Skirmisher Rebalance

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Description
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too:

Specifically:

Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option to disable all the rest below if you want to.)

Reflex is now always active once selected: you can always earn an action point every time a Skirmisher is shot at.

Parkour now provides a movement action point instead of being a 5% chance for a standard one: this means that a Skirmisher can relocate with a blue move and still shoot twice. (With the grapple, this allows for major relocations if needed.)

Also replaces the charges of Interrupt, Whiplash, and Battlelord with Cooldowns. Interrupt is three turns, Whiplash and Battlelord are five.

Also sets the Ionic Ripjack's stun chance to 25% instead of always: it was insanely strong and wildly out of place to how the game handles stun effects XCOM can apply.

Localization is not affected by the toggle: you need to manually delete the included .int file of the mod.
133 Comments
Valor Mar 18 @ 1:29am 
Should i delte: XComGame.int? Does that dissable all akccept battle lord? or a diffrent int. file?
T'erissk Dec 24, 2024 @ 11:34pm 
Has anyone made a Skirmisher mod, where they jump off a ledge, and land on their feet like Advent troops do?
Martian Patriot Oct 19, 2024 @ 6:31pm 
Is anybody getting ripjack tech not showing up for them with this mod?
Gungeon God Jul 17, 2024 @ 11:21pm 
Is it just me or setting the config ini to only apply the battlelord fix still applies the ionic ripjack rebalance?
Sodium Chloride Aug 27, 2023 @ 6:05am 
doesn't work for some reason, i tried everything but interrupt and whiplash still have charges
huntersorce20 Jun 12, 2023 @ 5:08pm 
Is this compatible with whiplash overhaul mod?
zin Mar 28, 2023 @ 10:24pm 
I’ve read comments about how disabling the rebalance part of this mod doesn’t work.

Anyone got any clue if there’s another mod to fix the Battlelord bug? Does disabling the rebalance part of this mod still not work?
Riekopo Dec 21, 2021 @ 10:07pm 
Doesn't seem to work with MCM mod.
Riekopo Dec 19, 2021 @ 1:17am 
Can you explain how to disable the 4 extra changes? I only want the Battle Lord bugfix. Please upload a separate mod which just fixes the Battle Lord bug. Thank you for your work.
Boberto Apr 10, 2021 @ 9:23am 
@Taylem

GTS perk does not properly state the extra movement AP instead its the standard 5% one

I enabled stats on the DLC classes using RPGO which can change how they are affected by other mods