Arma 3

Arma 3

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DS Houses
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Data Type: Mod
Mod Type: Structure
Velikost souboru
Přidáno
Aktualizováno
194.431 MB
17. srp. 2017 v 8.07
8. pro. 2017 v 10.11
Poznámky ke změnám (13) – zobrazit

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DS Houses

Popis
Some enterable A2 Buildings

The majority of the work was done by Argument who released the source files (info in credit text file included).

License: APL-SA License

Usage: Just load the mod with CUPs Core etc, no scripts needed
Only around 180Mb in size

Changes Include
Path LODs, (AI Pathing)
Geo & Fire Geometry Fixes
Using Arma new Door Engine Tech

Todo List
Damage Penetration is next on the todo list...

If you notice any issues please leave a comment below
Populární diskuze Zobrazit vše (2)
1
17. zář. 2017 v 3.59
More buildings to be added in the future?
Combat Wombat
0
18. zář. 2017 v 8.43
Some suggestions
$ATO$HI
Počet komentářů: 37
Shadow 7. zář. v 8.17 
Mhmm did i have to make an dependency for using the buildings on my working in progress terrain (wont edit them)? I would mention the mod on the description in all cases otherwise.
Kanedogg 27. úno. v 14.40 
Great work on the mod. Love the buildings. Hope you will do an update with more buildings :)
Cmdr.Foran 14. lis. 2022 v 4.53 
Any new buildings for Zeusing, plz?
LixLix 17. kvě. 2020 v 5.37 
Can is use this on my life server?
callofmarty 29. říj. 2018 v 16.14 
Hi, when i select your addon in editor i only see ruins... any thought? thx
RapidStoned 30. čvc. 2018 v 3.23 
By any chances any got a chernarusLootBuildings.cpp with this mod integrated that i could use?
Drew 28. kvě. 2018 v 8.29 
why when i try to join a server i get "addon 'DShouses' requires addon 'CAStructuresHouse-HouseV' "
KalleK 31. bře. 2018 v 8.58 
matt: on the other hand i thought redux had the houses in it already so you should not need the mod in general, but i might be mistaken - havent tried redux (yet)
KalleK 31. bře. 2018 v 5.21 
@tuxu: it does everything automatically but you need the mod running when joining the chernarus map
KalleK 31. bře. 2018 v 5.18 
@drifter: yes, they do
@matt: we noticed that in some cases there are problems with the modfolders: DS Houses (including the empty space) should rather become DS_Houses ... but if it is not your own server it might be hard to change ...