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Is it possible to do this with a mod?
I want to write a mod that would load all the xml files in the same way that <economycore>
<ce folder="CustomTypes">
<file name="olga.xml" type="types" />
<file name="carcover.xml" type="types" />
<file name="nerv_gaming.xml" type="types" />
<file name="red_falcon.xml" type="types" />
<file name="paragon.xml" type="types" />
<file name="hunter_mega_pack.xml" type="types" />
<file name="GunnerTruckOshkosh.xml" type="types" />
<file name="geb_types.xml" type="types" />
<file name="Utopia_PC.xml" type="types" />
<file name="docs_animals.xml" type="types" />
<file name="miningsystem_types.xml" type="types" />
<file name="spawnabletypes.xml" type="spawnabletypes" />
</ce>
would load the types the way I did here in the cfgeconomycore.xml file. The reason I want to do this is so if cfgeconomycore.xml ever gets updated, it will not overwrite the inclusion of these files.
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