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In order to edit the gravity, double-click the gravity slider/tab and insert the exact value you'd like-- raising the value will make gravity heavier on the player, while lowering it will make gravity push down lighter on the player.
It should be noted that different gravity values might feel really unnatural for players, so you might play around with it a bit-- try and find precise numbers to get exactly what you want. (: Please also keep in mind that, with heavier gravity values, the threshold for fall damage will increase as well. Good luck!
Technically there 'is' an entity that would allow such things, (it's used in the final boss area to prevent the player from falling to their deaths) but how to actually access it is currently unknown. Sorry about that. ):
You know, custom levels ARE bugged out constantly for some odd reason-- for example, grapple hooks refuse to work in custom levels-- so maybe it's something you CAN do. If you'd like to make 100% sure, I suggest hosting it online by yourself and seeing if they still won't break-- if not, that's great, but if so, I guess the problem is still persisting. The devs haven't fixed the grapple hook issue (which should only be happening in intermissions) so I'm really not sure. Sorry about that.