Portal 2
Community maps. For science.
Welcome to Aperture Laboratories, home of the Perpetual Testing Initiative. Easily create, share and play test chambers authored by and for the Portal 2 community. Do your part! Contribute to Science!
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Old chambers
Verzameling door BEN 77
Portal Ergonomy
Verzameling door La Petite Magicienne
Full Inspiration Maps Difficulty : Medium - Hard Enjoy ! And please rate the collection :)
No Elements EXPANDED
Verzameling door Hazellius
The collection of the 20 classic maps by Mevious, Azorae, Gigopler, and Juggler were just a taste of the limitless possibilities of black and white. Get your proper fill of monochrome portal flinging in the most expansive collection yet of No Elements maps
Motanum's Standardize Puzzles
Verzameling door Motanum
Motanum's Standarlized Tests! All maps made in hammer and now take advantage of the workshop! Now with Cave Johnson's lines! Starts relatively easy and gets more complicated as it goes on! Don't forget to rate and enjoy! And leave comments
Midnight
Verzameling door Rector
Midnight is a seven map mappack that revolves around Chell and an unknown character as GLaDOS puts her to testing. Each level have their own achievements and ends with a post-game report, that shows which achievements were obtained and the time taken to co
Wheatley laboratories
Verzameling door BEN 77
Reddit Community Maps
Verzameling door Espen
This is a collection of maps made by the Reddit community. If you want your map(s) added to the collection, just link to the map(s) you want added in the comment section and to your reddit profile. Please do not make requests of maps that are not made by r
Into the Opera
Verzameling door Krowi
Into the Opera is a work in progress map serie about 3 people getting stuck in the opera lead by the turrets. Started in the PTI editor and continued with enhancements made in Hammer. Current PTI maps are being converted and enhanced to and with Hammer. Th
Batcature Laboratories
Verzameling door A dum dum
This collection features all the maps of the Batcature Laboratories miniseries.
Wheatley's Unscientific Tests
Verzameling door Loo-Kin
Azorae's Grand Designs
Verzameling door Azorae
"Curves and lines of Grand Designs Against the run of the mill Swimming against the stream... We break the surface tension With our wild kinetic dreams" -Rush, Grand Designs, 1985 Welcome to my collection of Portal 2 test chambers. Included is an eclectic
Single player maps portal 2 for co-op
Verzameling door Eliyar Curuxa
Single player maps portal 2 for co-op Support us: QIWI: https://donate.qiwi.com/payin/zheka_100500 PATREON: https://www.patreon.com/zheka_100500
Great SinglePlayer Maps
Verzameling door n/a
I know it's a lot but these are all, in my opinion, great quality single player maps.
A Little Higher
Verzameling door Reepblue
Jump A Little Higher! A Little Higher is a small mappack containing 5 short, and simple puzzles using a new element, The Repulsion Cube. With this new element, players can control the Repulsion Gel at their will to solve puzzles.
THE CORE: RELOADED
Verzameling door CosmicD
You are a test subject in the Aperture Science lab who winds up in another "puzzling" situation. You are also in a race against an ever wicked "test dungeon master" trying to make life hard and success a relative term. What's up with GLaDOS anyway ? Has sh
The Inqusition
Verzameling door srs bsnss
Set after the awakening of GLaDOS, you are taken through a testing track involving the Matter Inquisition Field - a yellow fizzler that blocks portal shots, and destroys cubes, but doesn't close portals. The puzzles gradually get more difficult as you make
The Office Prank
Verzameling door Allison Ghost ⸻⸻⸻⸺⸺
When you are at work at aperture science, you find out that your co-workers are nowhere to be found. What dark secret may lie at the bottom of this? The story is told through email screens and other interactable objects, so be sure not to miss those. To av
Sendificate series
Verzameling door HMW
There are lots of puzzles where you need to use cubes to redirect lasers. How about switching it around for a while and use lasers to redirect cubes instead? A custom gameplay mechanism called the "sendificator" does exactly that. In this series of maps, y
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