Project Zomboid

Project Zomboid

Spawn Map-Objects [b41]
15 Comments
Haek Dec 18, 2023 @ 10:15am 
Can you spawn items on the floor with this?
CAW Jun 16, 2023 @ 9:43am 
Hey @Onkeen
I understand this mod is old af but I downloaded it today as it looks like it'll do exactly what I need.
I followed the instructions and happily placed all my zombie placeholders, but when I loaded up the map in game instead of zombies, I found the same placeholder image I'd placed in the building editor. Is this me misunderstanding the mod and how to use it or is it instead just too outdated to work?
Any help is appreciated!
Deon ☣ Jan 6, 2022 @ 4:32am 
Aha, so you are saying that I need to make my own mod, and then find a way to trigger this function? Correct? Sorry for turning your discussion into a troubleshooting forum :D.

I've just started modding and so far I've only managed to correct LUA errors and recipes in existing mods, and I lack the global picture.

If I understood you correctly, I will go ahead and try to find a mod that adds new functions, and I will implement your method.

Thank you for being helpful!
Onkeen  [author] Jan 6, 2022 @ 4:24am 
@Deon basically, if you have the square your item is supposed to be, you need to do as following:
https://pastebin.com/MyJPciJX

This example is for a fishing net, for your case you will have to customize this to match your needs in terms of objetcs etc. Note that this approach, like this mod, is pre-b41. It should work but I cannot guarantee it!

Good luck with what you want to do :)
Deon ☣ Jan 6, 2022 @ 12:45am 
@Tirpitz Zomboid modding tools can be found in TOOLS section of your Steam library.
The tutorial was linked by Onkeen below:
https://theindiestone.com/forums/index.php?/topic/21951-the-one-stop-tilezed-mapping-shop/
Deon ☣ Jan 6, 2022 @ 12:44am 
Hello, Onkeen. You are my only hope :).

I was using the Tireks' propane refill mod (which places propane double-tile objects all over the map), and found a place where one piece of propane tank object is missing.

My goal - to place an object on a tile in existing world. I know object ID.

I couldnt find a way to place an object on a tile in Debug mode, or remove the broken piece.

Looking at your mod, it's about mapping, not in-game placement.

Would you be able to give me an advice in which direction to look to figure out how to fix/remove objects on existing map, if possible at all?

Thank you!
Tirpitz Jul 16, 2018 @ 9:39am 
How to use/find the map editor?
Lord-Xanthor Dec 17, 2017 @ 5:35am 
Thanks. I was actually there and found out some art was never finished. Also found art that was meant for some new system where things grew? As for the park art, I actually fixed that, and the sections in red, fixed that as well. Was able to use buildings that could not be used in ages due to the missing art. I plan uploading on that website, after I finish the touchups.
Onkeen  [author] Dec 17, 2017 @ 3:55am 
It sure looks like the mapping tool is missing some tiles, I think you need to make sure all your tiles are in the right folder. But I never encontered this kind of issue though. You could also try going to the official IndieStone forum / official Zomboid discord channel, both feature sections / channel where someone could help you with that.
Lord-Xanthor Dec 13, 2017 @ 10:13am 
@ Onkeen. Deleted previouse comment as it was lame anyway and served no purpose lol. Ok, I'm having a fair idea you might know what's causing this even though it's not your mod. I'm making a map and was placing houses and large buildings when I noticed two of them had sections with question marks, like half a swingset in the park section. I was about to replace the set with something else, when I decided to check in Tiles section, and low and behold, I pound the park art, with everything on it. For some reason, parts of it are not loading in. Any chance know what I need to fix or look at to get them loading in again?
Onkeen  [author] Dec 9, 2017 @ 12:07pm 
@sirxanthor "edit the game from within while playing it" what you are describing here is a planned feature for the game not implemented yet. My mod doesn't do that kind of things.

This mod is to be seen as an upgrade of the current mapping tools to allow map to feature "thumpables" items with health, broken windows, campfires, "pick-up-able" tents etc.
Lord-Xanthor Dec 4, 2017 @ 9:54pm 
Problem with that link, over half the links in that posters how to turtorial are dead. I'm looking to edit the game from within while playing it. Does this mod allow it, and if so how do I get everything else to show up in game. In admin mode, the creative portion shows very little to work with, like normal doors that are in game =(
Onkeen  [author] Jul 27, 2017 @ 4:28am 
@LAUNCHING_SOLDIER There is a great tutorial on "How to use the mapping tools" on the official The Indie Stone forum : https://theindiestone.com/forums/index.php?/topic/21951-the-one-stop-tilezed-mapping-shop/

I learned everything there and using the TileZed tool explained in that thread :cherrypie:

@FinchEz Thanks for the positive feedback :)
hoi4 player Jul 25, 2017 @ 4:34am 
Awesome, thanks!
LAUGHING SOLDIER Jul 23, 2017 @ 2:46pm 
How do you make a map?