Darkest Dungeon®

Darkest Dungeon®

Armory of the Ancestors
75 Comments
LSK_||L€R Jan 13, 2024 @ 4:54pm 
Great mod and working fine, but there is one issue: The level 6 armor of the Houndmaster has 0 LP and Dodge. The Houndmaster starts the Dungeon dead.
Is there a fix for that?
Thanks
Colva_Moon123 Nov 9, 2022 @ 2:33pm 
@󰀍AceOfSpades You didn't specify how it's broken.
󰀍AceOfSpades Nov 5, 2022 @ 8:11am 
Its broken
PilsNer Mar 30, 2021 @ 9:10am 
My ShieldBreaker armor at lvl 5-6 gives 999999 Armor how do i change this ?:)
LEE Feb 5, 2021 @ 1:03am 
@Cenarkh
I used a translator because I am not good at English. Please understand.
When you download your mode, it says you downloaded it, but there is no file in reality.
I checked. There seems to be something wrong with your mode file, so please check it.
HoZa Apr 29, 2020 @ 2:06pm 
@Cenarkh

I load the mod at first, and i did anything (uninstall all game file, ony use this mod,googling) but i cant work it out :'(
Plz Doctor, save me, what can i do now?
Can I get this mod files directly?
It's like I have a Perfectionist Quirk
only Flagellant has no 6-step, it make me crazy :'(
Cenarkh  [author] Apr 29, 2020 @ 12:07pm 
@HoZa

Heyho, did you load the mod first in the main menu? Since almost every file in the data is changed by this mod, basically every other mod can cause problems. So try this out first. Stay save Bro.
HoZa Apr 28, 2020 @ 3:05pm 
Only Flagellant has no 6-step upgrade... :'(
Plz help me, how can fix it??
i have all DLC and i have no other MOD like (Change the Stats,Abilities,Number of Upgrades for Smith,Cost of Hero Upgrades,Rebalance mods)
Plz help :'(
rhyyman12 Aug 4, 2019 @ 3:29pm 
NeVeRLiFt Jan 7, 2019 @ 9:48am 
Thanks for the quick fix!
Cenarkh  [author] Jan 7, 2019 @ 9:18am 
@NeVeRLiFt

I searched through the data many times but found no Problem but somehow the Game doesn`t take the changes from the Blacksmith so it stucked by tier lvl 5 even with upgrade ,but i somehow fixed it now and it should be working now ,but it can be that you have to subscribe again to the mod to make the changes work and load the Mod in the first Place.:deadweight:
NeVeRLiFt Jan 6, 2019 @ 7:00pm 
Cenarkh within the mod folder I see the DLC folder and in it....
445700_musketeer
702540_shieldbreaker
Is there anything I can do to get these two classe working with the mod?
NeVeRLiFt Jan 3, 2019 @ 9:09pm 
Does this mod work right for the Shieldbreaker and Musketeer?
I've noticed that both of those classes do not benefit from this mod... at least for me.
dasongye Dec 30, 2018 @ 8:02pm 
Just found another one, occultist's lvl5 armor lower his hp and dodge to 0. If I take him to dungeon will he just die? (lol)
I will notify you if I find more issues. This is the best armory mod on the workshop, I really hope you could make it perfect!
dasongye Dec 30, 2018 @ 5:06pm 
Wow, thank you for that! It works. Although I did encounter another problem: the shieldbreaker does not have lvl6 weapon and armor. I upgraded them to lvl6 in blacksmith, but nohing changes, they remain as lvl5. I checked, and I'm pretty sure it's not due to mods conflict. Can you please fix this as well?
PS: I haven't try masketeer, but since they are both dlc heroes, maybe they share the same problem? Anyway, thank you for your effort!
Cenarkh  [author] Dec 29, 2018 @ 3:33am 
@dasongye

First of all Thank you for takeing your time finding those issues i highly appreciate it :47_thumb_up:. So i fixed it and it should show now the correct names/stats of the weapons and armours. (It can be that you have to de-sub and sub again to the mod to make the changes work)
dasongye Dec 28, 2018 @ 8:02pm 
In the "grave_robber.info.darkest":

armour: .name "grave_robber_armour_5" .def 33% .prot 0 .hp 43 .spd 1
--------------------------------------------------------------
As you can see, the spd is set to 1, not 0.
--------------------------------------------------------------
I will really appreciate if you could fix these problems. Thanks!
dasongye Dec 28, 2018 @ 8:01pm 
Ok, I found the problem:
in the "heroes.string_table":

<entry id="plague_doctor_armour_4">
<![CDATA["The Malignant Mantle"]]>

<entry id="plague_doctor_armour_4">
<![CDATA["Pest Robes"]]>
----------------------------------------------------------------------------
The -<entry id="plague_doctor_armour_4"> repeated.
----------------------------------------------------------------------------
<entry id="antiquarian_weapon_4">
<![CDATA["The Sarcophagus"]]>

<entry id="upgrade_tree_name_antiquarian.weapon">
----------------------------------------------------------------------------------
And the name for lvl6 antiquarian weapon is just missing.
dasongye Dec 28, 2018 @ 4:08pm 
Love your mod! However, there are few issues with some classes. The lvl6 armor of antiquarian and lvl6 weapon of plague doctor don't have name, they just displayed as <plague doctor_weapon level5> or sth like that; also, grave robber has +1 speed from lvl6 armor. Can you please fix these issues? Thank you.
Piplip2100 Sep 11, 2018 @ 11:51am 
Just tried it out. The game doesn't crash though the hero changes are not implemented, town rebalancing does work. :steamsalty:
Cenarkh  [author] Sep 11, 2018 @ 11:27am 
@piplip2100

Mods that change Hero abilities will probably not work ,but town rebalance mods or mods related to the town should work.
Piplip2100 Sep 11, 2018 @ 1:46am 
With rebalance mods, do you mean mods that change the heroes abilities or town rebalance mods such as bigger roster and cheaper provisions?
NeVeRLiFt Jul 15, 2018 @ 2:33pm 
Thank you for the update!
With the CoM patch changes and your mod, I stopped using Heroes Unchained mod and the game is just much better now!
#RNGesus #Stress #TheWall
https://www.youtube.com/watch?v=abudgvoLo1o
Cenarkh  [author] Jul 15, 2018 @ 2:25pm 
@NeVeRLiFt

i get trough the data and find some other heroes with that issue too ,but now all Heroes should have higher Crit Chance + Crit Buffs, but better de-subscribe and subscribe the mod if steam doesn't downloaded the update automatically.
NeVeRLiFt Jul 15, 2018 @ 1:40pm 
@Cenarkh
Will you be fixing the crit values so they are not lower with your mod?
NEW MECHANIC: Crit Buffs! you know?

The changes made in the CoM patch
https://www.darkestdungeon.com/darkest-dungeon-the-color-of-madness-patch-notes/

I feel like your mod hurts and takes away from the Crit Buff mechanic if you have lower "Critical Hit" values.
NeVeRLiFt Jul 14, 2018 @ 4:22pm 
Yeah if you look here you can see the values.
https://darkestdungeon.gamepedia.com/Highwayman
NeVeRLiFt Jul 14, 2018 @ 4:21pm 
Without your mod, the Highway Man has weapon base crit value of 10% and with your mod it has a 9% .... with your mod would the HWM not have a higher value?
The samething I see for the Grave Robber.
I have not checked all the other heroes.

Let me know what the values are supposed to be for maxed default with the CoM update and then with your mod please, because I think there is something off with the numbers.
Cenarkh  [author] Jul 14, 2018 @ 3:00am 
@NeVeRLiFt

Thanks for the note, i fixed it. :47_thumb_up: Yeah after i added the new Classes i updated the other Heroes too for the CoM Dlc.
NeVeRLiFt Jul 13, 2018 @ 6:58pm 
I noticed some heroes, for example the Grave Robber and the Highway Man actually have lower critical value with this mod.
Has this mod been updated for the changes made to heroes with the CoM patch?
Thanks for the mod!
SaintofReport Jul 11, 2018 @ 1:32am 
for a strange reason ( or it is because i m using other mods aswell) , whenever i try to combine it , it pops up the missing shieldbreaker class ( and yes i dont own that dlc , its the only one i m missing ). Perhaps in the near future when i get my hands on it , i might retry to combine it with the rest of the mods that i got and i ll see if it actually working. I did try it on the past and it is amazing mod. Keep it up
Democracy Officer [REDACTED] Jul 10, 2018 @ 4:56am 
I dont use Mousquetter class. I got an error asking for that mod.
Also, got an erorr about some esqueletons
Cenarkh  [author] Jul 6, 2018 @ 1:23pm 
@NeVeRLiFt

Unfortunately not, unchained mods change stats & skills of heroes and writes in the same file as my mod does.
NeVeRLiFt Jul 6, 2018 @ 12:48pm 
Does this work with the mod Heroes Unchained?
https://steamcommunity.com/sharedfiles/filedetails/?id=927360681
dakesdealer Jul 6, 2018 @ 11:12am 
Plague doctor's armor's name becomes blue<plague_doctor_armor_5>.So does the antiquarian's weapon.Hellion's weapon decrease 2% crit on upgrade.Shieldbreaker doesn't work.
mrcoolize Jul 2, 2018 @ 1:56pm 
can you do one for Carnifex's class?
QuickSaveTV Jun 29, 2018 @ 3:01pm 
MAD LAD. Thank you for updating it, love this mod!
Cenarkh  [author] Jun 29, 2018 @ 3:09am 
@Idanwin [SLUG]

I recently Updated my other mods and now i am working on this ,honestly i got everything done exept the new icons. I add the Musketeer + Shieldbreaker for now. For custom classes, I don't know if it works,I have to try it out.
Idanwin [SLUG] Jun 28, 2018 @ 9:17am 
@cenarkh it's on sale rn, so now's the time to get it ;-)

any chance you could add in some compat files for the most popular custom classes?
Project Xero Jun 8, 2018 @ 3:11am 
i found out that adding any new classes to the game does not work either. i use the four sister's pack as well as some others and i always get an error about the skeletons body/weapon does not load correctly
xxKingJokerxx Jun 3, 2018 @ 1:53pm 
nvm i fixed it
xxKingJokerxx Jun 3, 2018 @ 1:47pm 
uuummm i ran into a bug of some sort where the level 5 armor goes to level 6 and breaks the stats @Cenarkh
Wolfsbane Sam May 19, 2018 @ 8:44pm 
I love your mod, but it make Shielbreaker worst at max level,
maybe when the new dlc get out it will be in sale
Cenarkh  [author] May 16, 2018 @ 7:32am 
@bobzebest

Honestly i didn't buy the Shieldbreaker dlc so i have no data that i can change for my mod, but maybe the dlc is in sale or something like that i can try to make an Update for her.
Wolfsbane Sam May 15, 2018 @ 4:38pm 
shieldbreaker?
Wolfsbane Sam May 15, 2018 @ 4:34pm 
Can they be an update for shield-girl-stuff?:deadweight:
Cenarkh  [author] May 15, 2018 @ 7:04am 
@Keroneid

I testet it out here and everything is fine. Maybe you got another Antiquarian Mod activated that changes the stats of Abilities or the Hero himself. Did you load Armory of the Ancestors on the first place in the mod menu in the main menu? Try this out and tell me if its work now.
Keroneiden May 14, 2018 @ 7:48pm 
Antiquarian lvl 5 and 6 armour makes her max health 0. How to fix this ASAP?
Cenarkh  [author] Nov 13, 2017 @ 7:09am 
@Taco Bell

Compatible with new classes, but don´t work with class mods like: balancing. (mods loaded after this mod in the main menu are deactivated, but if you load mods before this mod they are activated: so you can load a balance mod eg for the crusader and it works but armory of the Ancestors are deactivated for him.
PlayStation Demo Disc Nov 12, 2017 @ 4:11pm 
so is it compatable with class mods as in new classes, or?
maar Sep 1, 2017 @ 9:29pm 
Real quick, just some changes to the grammar of upgrades on the armor/weapons. Some are incorrectly spelled, phrased, or captilizied. Not all are here because I don't have level 6 everything, yet.

Vestal: "The Valkyrie" instead of "the Valkyrie
Leper: "Armor of the Last King" instead of "Armor of the last King"
Crusader: "Blessed Holy Sword" instead of "Blessed holy Sword", and "Armor of the Holy Crusade" instead of "Armor of the holy Crusade"
Plague Doctor: Armor shows up as [<plague_doctor_armour_5>], "Pest Grenades" instead of "Pest grenades"
Jester: "The Concert" instead of "The Conncert", and "Garb of the Fallen Fool" instead of "Garb of the fallen Fool"
Antiquarian: Weapon shows as [<antiquarian_weapon_5>], "Bag of the Sect Leader" instead of "Bag of the sect Leader"

That's all I could find for issues. As for suggestions, maybe change the border of the weapons to be a less bright color? Would love if you could make upgrade 6's for other class mods, too.