Arma 3
ProjectBECTI V0.3 - RHS (USA-RUSA) - Takistan
48 Comments
Fizie Mar 17, 2024 @ 1:18pm 
Hello! Why I can't load it on dedicated server? It can't find it in my launcher. I think it's see it like a mod, not as scenario. On LAN everything is fine.
Ryan Sep 27, 2020 @ 3:37am 
Hi, with ACE active Ai respawn over and over again. Any solution?
Fisher  [author] May 28, 2020 @ 9:37am 
@Dundee, the mission does not support custom saving/loading as of now. So you can only try these methods: https://forums.bohemia.net/forums/topic/162783-save-mission-progress-on-a-dedicated-server/
Dundee May 28, 2020 @ 4:33am 
@Fisher,

How would one save their progress on a dedicated server? Thanks!
Branec May 25, 2020 @ 11:04pm 
thx because im gonna create the server on that mission we have clan but i want to tyr because lot my frieds playing warfare on a2 and old clasic want to try so thx if you can update the takistan version and put inside the projesct opfor faction isis and also splints from ace we using ace
Fisher  [author] May 25, 2020 @ 12:34am 
Heya,

There are currently quite some bugs and issues with this BECTI framework such as performance issues. I'm currently putting the free time I have into a new CTI framework to continue development on the series. Although this is taking quite some time. So I will update here when I have a better version available.
Branec May 24, 2020 @ 10:44pm 
how i can increase in parametres more enemy spawning in towns because is very low only just inf
STORMTRUPPER Dec 31, 2019 @ 8:52am 
Hi Guys,

why on all Liberation you can save progress on dedicated server and on BECTI you cannot?!?

Do you know any way??

Thanks a lot
Rico the Chihuahua Oct 24, 2018 @ 7:39pm 
Is there a hotkey I am missing? It wont let me respawn. it just says "end, restart"
Gopan Oct 21, 2018 @ 10:14am 
How to add time for dissapearing bodies to loot them?
=7Cav=SPC.Pierce.JA Oct 5, 2018 @ 9:51pm 
How do i save my progress on a MP server
Sgt.What Jul 27, 2018 @ 12:03pm 
Which ACE mod version do i need and where i can download the current version of it?
Im_Trash_At_This97 Jul 16, 2018 @ 3:54pm 
I must say, I've played alot of different BECTI-RHS modes and this is by far the best one I've played thus far. Only problems I've had would be the bodies disappearing a bit too quickly, for some reason I dont get message notifications about the base or the money aquired when I kill an enemy, and I just wished there were a few more light vehicles. Such as Strykers, humvees with an actual gun nest, etc.. But overall I find it very enjoyable. Great job! However, it would be even better with an update to add the Arty and "New toys" ;)
Fexx Jun 20, 2018 @ 6:44am 
I don't know why but the AI Commander (whether it be my side or the enemies) never builds anything...
jtareb1 Jun 6, 2018 @ 7:24pm 
Thx...so far all I have been able to do is change factions. The rest of what you and the others have done is a mystery to me.. I personally would not want to publish what little I have done without you or somebody else to review it.
Fisher  [author] Jun 6, 2018 @ 12:37pm 
@jtareb1, You have permission to change it & publish it, as long as you mention this, the original from Benny and the UI updates from Sari. Just want people to enjoy the gamemode :)
jtareb1 Jun 6, 2018 @ 10:17am 
If I am reading this right Fisher gives you the permission to clone the mission( see above ) and download it to your docs( using github pages ) where you can change it to whatever map you want. Just a matter of reworking the mission.sqm doc. As a reminder do not publish anything you might do without Fishers permission.
Mirko May 4, 2018 @ 5:55pm 
@Fisher Becti for Zargabad pls
cibotx Jan 7, 2018 @ 9:35am 
@Fisher, correct but enemy forces will always be russian army regardless which side you pick.
Fisher  [author] Jan 7, 2018 @ 7:49am 
You should be able to join the redside in a multiplayer session
cibotx Jan 6, 2018 @ 1:38pm 
I folks, is there any way to play against US units instead of RU units? Regardless which side we pick (blufor/opfor) the opposition is always russian. Cheers.
thiagospot482 Jan 1, 2018 @ 6:34am 
Am i missing something ? should i enable something in parameters?
thiagospot482 Jan 1, 2018 @ 6:34am 
@Fisher there's something weird happening, the ai is spawning withouth armor, apcs are spawning only the units and everyone is going to the AO on foot
TheScoutSeesYouThrewDaWall Dec 27, 2017 @ 3:04pm 
There isn't that many guns and VICS to buy in the store would be better if there was more options
Gopan Dec 25, 2017 @ 1:28pm 
or as Syrian army clear land out of ISIS
Gopan Dec 25, 2017 @ 1:21pm 
Goooood! Can you make the same but for russians (takistan)?
Poopenshnapples Dec 24, 2017 @ 4:37pm 
Awesome stuff! Thank you guys!
Gopan Dec 22, 2017 @ 12:32pm 
Can you make a little bit more time to loot dead boddies?
(◡‿◡✿) Nov 7, 2017 @ 2:42am 
Hey man, apreciate you making these into RHS. But there is a problem resupplying RHS ammos, none of the russian weaponry will resuply. Tanks, helis, jets ,etc. None of the rockets or cannon ammo will refill, with resupply script, or ammo trucks.
Jack Gooner Oct 28, 2017 @ 3:06am 
A alright thx man
Fisher  [author] Oct 27, 2017 @ 2:42pm 
It will be done automatically
Jack Gooner Oct 27, 2017 @ 9:55am 
How do I garrison troops in towns (Got that town occupation upgrade)
TPM Oct 23, 2017 @ 12:35pm 
@Fisher: Cheers for the heads up, a work around for purchasing ace items is to simply drag the item to where you want rather then double click the item.
Fisher  [author] Oct 23, 2017 @ 8:00am 
Yeah the ace setting were hard coded. About the bino spot, thats a common problem with ace items, cant do a lot about it bit will look into it.
TPM Oct 21, 2017 @ 8:02pm 
So I managed to disable fatigue by going into the optionalmodsettings.hpp and chaging the value on the below to 0.

class ace_advanced_fatigue_enabled {
value = 0;
typeName = "BOOL";
force = 1;
};
class ace_advanced_fatigue_performanceFactor {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_fatigue_recoveryFactor {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_fatigue_loadFactor {
value = 0;
typeName = "SCALAR";
force = 1;
};
class ace_advanced_fatigue_terrainGradientFactor {
value = 0;
typeName = "SCALAR";
force = 1;

However, all the ace items end up in the bino slot when you purchase them, eg Morphine, Firing Device etv.
TPM Oct 19, 2017 @ 3:03pm 
@Fisher: When I have ACE enabled, I can't disable fatigue. Even if I place the advanced fatigue module and choose disabled. Any ideas?
TPM Oct 19, 2017 @ 1:42pm 
@Fisher - I have been looking for a current CTI mission for a long time, thanks for keeping it going.

Can you explain to me how the 'Optional Mods' feature works? So if I add SMA weapons pack, these will appear in the equipment purchase area? What prices are choosen by default for these new items?

Peace
Irish Aug 6, 2017 @ 1:22pm 
Idk why but i feel like the towns are empty i set the Occupation and Resistance to impossible Difficulty and i feel like its to easy their isn't alot of AI. But I still love this mission because it brings back classic Benny Edition
Vz1k Aug 6, 2017 @ 9:00am 
And change the opfor (green side) to takistan isurgents or something closer ) thx (mod ProjectOPFOR has insurgents)
Vz1k Aug 6, 2017 @ 8:57am 
Please make mission in Zargabad! That will be awesome! Takistan is too big
Fisher  [author] Aug 3, 2017 @ 10:01am 
Yes eventually they should change the roles automatically
Vz1k Aug 2, 2017 @ 1:53pm 
Oh, i see the problem. AI commander dont change prebuild roles, and on early time of game we have only infantry. Can AI commander change the teams role depending on the available buildings. For example, at the beginning of the game we have only barracks and light vehicle factory, let them use it, and do not run on foot. Is it even possible?
Vz1k Aug 2, 2017 @ 1:28pm 
Why the AI teamleaders (When we have AI commander) dont use any transport or somthing else? Only infantry - Only Hardcore? XD I think problem in Teams, and AI commander dont change it to APC and etc. This AI can't capture any of towns on the map, please fix it!
Fisher  [author] Jul 22, 2017 @ 5:11am 
ill add the dagr etc. About no markers on the map, do you mean like your own location? Yeah I can think about something for that
A.I.S. Jul 21, 2017 @ 11:50am 
Please. Add the option: realistic mode of navigation. Without markers on the map.
A.I.S. Jul 21, 2017 @ 10:59am 
Why not load all the ACE toys (ACE_DAGR, ACE_ATragMX...)? How to fix it?
Fisher  [author] Jul 15, 2017 @ 9:34am 
Then you probably kill your friendlies, and to be able to buy more than 3 you need to upgrade the baracks
A Harmless Cat Jul 13, 2017 @ 1:37pm 
I can only seem to ever put 3 members in any group and wont let me buy any more also whenever i respawn my friendlies attack me