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1. Once you make it over the opening and closing pit traps, (easy to do, just make sure you're always stepping in the way of the frost bolts to prevent them from opening the trapdoors) , you will notice an Iron Door at the end of that area, and a Button on the wall to the left of the receptacle where the frost bolts go.
If you turn around, you'll notice one trapdoor that always stays closed.
2. Turn back around and Press the button on the wall and step in the way of the bolts so that the trapdoors stay closed (If they're open try again). Walk to the trapdoor that always stays closed and you'll notice the wall opening on your left. Now what you need to do is turn to face where the frost bolts are coming from, and make a step to your right to let the frost bolt go by and step back to the "Always closed trapdoor BEFORE the frost bolt opens all the trap doors again.
3. Now if you turn to your left, you'll notice the wall open again, but NOW there's a second wall opened behind it. You need to throw something like a torch, and it should land on a pressure plate that you can't see. If you did it properly, the trapdoors in front of the secret door and to the left should close, so that you can see that the Iron Door is now open.
4. Walk into the room behind the iron door and pick up the FIRE BLADE. and equip it.
Go back to the room with the Crown. Shoot the blade at the Fire Receptacle and a fireball will come out of it, and open the grate to the Crown Room, where you can now grab the Crown.
I want to thank Conchron for his walk-through, because even though it doesn't go into exact step by step detail, it tells me enough and gives me enough of a push to figure out the puzzles
the button behind the teleporter is a false wall
Press the first one to turn teleporter off.. then run up to press 2nd button.
Nothing happens?
Can't get out of here
Cheers / Robert
This is a great mod, a true adventure, not too difficult, not too easy. Well done and thanks for the hard work.
Just a question : what is this stuff about a secret path that indicate how many secrets are discovered ? I ran from lvl 1 to lvl 9 (current) and I didn't saw any secret path or anything like this.
Thanks a lot !
Good luck !
You need this and the "die" enigma to open the secret wall at the end of the corridor.
And for Mr Disaster, thanks but the 9th skull isn't a myth, I double checked =D There is a skull In every 9 levels ( I consider the temple and the haunted caves a single level ).
Second problem, I do the lightening bolt thrower next to the "Die" wall text but the secret wall at the end of the corridor doesn't open. Seems like most people are getting through lvl1 OK so I'm kinda stumped here. Been playing Grimrock a whild, done the game, done a few mods, so not a noob but I guess I'll have to abandon this one unless anyone has any hints what's going wrong.
Combat is advanced, sometimes a bit hard, so a new party might bite it here and there. Some of the puzzles are quite tricky, i.e. the "no lights" iron door. Also a few of the secrets are well hidden and/or opened by far away buttons, so if a button/switch/lever/torch seems to do nothing it's a good idea to re-check the level for freshly opened walls.
Right now there are enough clues within the comments posted here to complete all puzzles and find all secrets and treasures. Reading thru them was all i did to find everything i could not figure or discover by myself.
I gave a quick glance at the advantages of premium membership and it doesn't look like you will have restrictions on your mod uploading. The advantages seems to be aimed for the downloaders rather than the uploaders: Faster download, no ads, etc.
http://grimrock.nexusmods.com/users/premium/
Great mod !
Very good custom map, one of my favourite, balanced between fight and puzzle, I really loved the labyrinth between floor 6 and 7.
I hav'nt understand the use of the lever near the rocks in the golden path, i have maybe missed something.
Thank you Hatlan ! :)
When you are in the light altar room, go west near the teleporter there is an hidden switch on the south side on the central pillar. A wall will open near you in the light side AND the dark side.
@Vexis
when you are in front of the locked door, jump into the first pit behind you
I can't find the second secret on ancient prison level, I opened the iron door but I have really no idea of where is the other one :/
Please help me!