Arma 3
[PVE/PVP]Battlefield: Operation Stonebreaker
50 Comments
Atlas1205  [author] Dec 5, 2023 @ 6:57pm 
It worked back then. Either Bohemia or CBA broke some stuff as they update.
Metrøs Dec 5, 2023 @ 5:18pm 
Am I doing something wrong? The bots seems to not respawn, the battlefield is empty after 20-30 minutes and still 80% of the tickets left
Metrøs Dec 5, 2023 @ 2:19pm 
Thanks for the answer. I love this mod.
Atlas1205  [author] Dec 5, 2023 @ 7:02am 
Not really, unless the related objects and logics are hand placed on other maps.
Metrøs Dec 5, 2023 @ 12:51am 
Is it possible to play it on any map ?
InnocentDeadly Aug 14, 2023 @ 7:50am 
i5 13400 31 gigs of ram it crashes you really needa optimize it
MaeshimaR Apr 7, 2022 @ 7:34am 
大佬您好,能否请教一下您是如何解决AI复活以及复活后还能沿着之前的路点走的问题呢?万分感谢。
Delta Cap Jan 15, 2022 @ 7:51pm 
原来是这样 有点可惜~
Atlas1205  [author] Jan 14, 2022 @ 11:32am 
我当时做这个任务的时候AI是会自行定路点前往旗子的,不知道是BI更新了什么傻逼东西搞坏了,懒得修。
Delta Cap Jan 14, 2022 @ 8:15am 
:steamthumbsup:您好,请问单人如何进行游戏?我通过多人服务器创建的地图,但是AI只会在出生点上车,并不会行动占点,要如何解决这个问题? 谢谢啦~
(Hello, how to play the game for single player? I created the map through multiplayer server, but AI will only get on board at birth point, it will not move to capture points, how to solve this problem? Thank you ~)
F'ever Dec 10, 2021 @ 6:10am 
could you make it working on dedicated server?
Branec Nov 14, 2021 @ 4:11pm 
ca you pls update stringtable on this mission because my server keep geting errors
minhduc-dev Oct 27, 2021 @ 1:46pm 
for some reason its not showing up in my mods area
minhduc-dev Oct 27, 2021 @ 1:25am 
test
Blaze Dec 31, 2020 @ 9:29am 
vanilla version?
Ghost1Actual23 Apr 10, 2020 @ 1:32am 
for some reason its not showing up in my mods area and its not anywhere when i load up the game
John Mar 20, 2020 @ 2:42am 
There's BF2 sounds in this mission

You're going to fucking heaven
Mrs.Chen May 25, 2019 @ 8:26am 
好的谢谢
Atlas1205  [author] May 25, 2019 @ 6:51am 
如果你能修好现有的bug的话,请便
Mrs.Chen May 25, 2019 @ 6:20am 
请问我可以更改这个任务拿来开一个军事模拟公开服吗?
akasketti Feb 23, 2019 @ 5:38pm 
Yeah to tickets do not work for AI players any chance this can be fixed a day and night mode would be sweat too
akasketti Feb 20, 2019 @ 12:33pm 
Just found this great work real fun stuff thanks for the hard work to make this game mode
Atlas1205  [author] Jul 18, 2017 @ 3:47pm 
supposed so.
Tony Jul 18, 2017 @ 11:38am 
Atlas1205 are you going to make more maps for this?
Hans Throben Cocken Jul 17, 2017 @ 4:54am 
Do the ai respawn
AKMARK5000 Jul 14, 2017 @ 5:44pm 
I appologize, I didn't realize that one side could be turned off.
Atlas1205  [author] Jul 14, 2017 @ 4:28pm 
Oh, i said PVE or PVP, you can do player vs. AIs, by turning off AI on one side. Or you can turn off both sides' AI, then let players join either side to fight each other.
AKMARK5000 Jul 14, 2017 @ 12:07pm 
I don't get it, where the COOP? Team of players vs AI enemy is COOP, not Team of players vs Team of players ! But for what it is - the map mission is well made.
jsortahuman Jul 13, 2017 @ 12:27am 
ok thanks it works
Atlas1205  [author] Jul 12, 2017 @ 11:45pm 
the map is zargabad. drop it into Missions folder to play as singleplayer scenario, or into MPMissions folder for multiplayer
jsortahuman Jul 12, 2017 @ 11:37pm 
i downloaded it and its not appearing in my scenario page
Psycho 78 Jul 11, 2017 @ 1:30pm 
Maybe you could display an AI counter for each side? I get the feeling they stop spawning at some point. Or maybe they are just stuck somewhere but the map isn't that big.
Atlas1205  [author] Jul 10, 2017 @ 10:55pm 
Yeah, AIs spawn at other captured sectors too. if none avaliable, they spawn at base.
Psycho 78 Jul 10, 2017 @ 9:14pm 
How does the respawning work? Should I be seeing AI respawn at the base if they have no other spawn points?
Atlas1205  [author] Jul 10, 2017 @ 7:55pm 
That high command module was bugged even when i was testing it. Sometimes an error message pops up out of nowhere. Im not sure if i can fix that since it looked like a bohemia's problem...
Psycho 78 Jul 10, 2017 @ 7:43pm 
Played 2 rounds against a friend last night, we were on opposite sides. First time we had 400 tickets, second time 200 tickets. About halfway through the round neither of us had any high command groups or AI fighting automatically for us. Too bad, hope you can track it down!
Atlas1205  [author] Jul 8, 2017 @ 5:16pm 
Hmm.. Doesn't happen here, i need to do more tests on that.
Psycho 78 Jul 8, 2017 @ 12:09pm 
Yeah it does seem like the AI gives up on vehicles after the initial rush.

Thanks for adding the features I suggested! Recruit works great.
Atlas1205  [author] Jul 7, 2017 @ 9:01pm 
What the? I will look into that.
Devil_Creator Jul 7, 2017 @ 11:46am 
I seem to have found the issue of the AI not wanting to respawn in their vehicles after they got killed. And thus Blufor or Opfor rulling the map after the first wave of enemies
Atlas1205  [author] Jul 6, 2017 @ 10:05pm 
Nice to hear that you like it!
Psycho 78 Jul 6, 2017 @ 7:04pm 
Awesome. I just finished a round solo against AI, have been looking for a mission like this to play solo and with a small group of friends.

More suggestions, allow us to specify how many AI are on each side, and maybe allow tickets to be less than 200 for smaller battles. But the default large battle runs fairly decent on my AMD FX-8350 8-core, 8GB RAM, and Nvidia 750Ti. It was a bit laggy and I did have a problem calling for supports early on though. Later on it got better.
Atlas1205  [author] Jul 6, 2017 @ 6:41pm 
I will add that either today or tomorrow. after this, i will start making battlefield scenarios for other maps
Psycho 78 Jul 6, 2017 @ 6:32pm 
This is really fun, I'm imporessed with how many units are moving into battle and how well they take points. One request, is there an option to recruit AI into our squad? All I found at the flagpole is HALO.
Psycho 78 Jul 6, 2017 @ 2:38pm 
Found it, Zargabad.
Psycho 78 Jul 6, 2017 @ 2:32pm 
Is this in Takistan?
长安竹 Jul 5, 2017 @ 3:00pm 
我觉得我应该去推广一下 QwQ
LAGO Jul 5, 2017 @ 8:05am 
板凳!
Atlas1205  [author] Jul 5, 2017 @ 7:46am 
lol you're welcome
CALADARI Jul 5, 2017 @ 7:46am 
Awesome work and really thank for what ya done dude!