RimWorld

RimWorld

Twi'lek Race
131 Comments
CTH2004 May 9, 2022 @ 11:44am 
to add 4 stomachs, but not be unbalanced, make it so their stomachs are weaker (A health thing?) Basicly, have four stomachs, but make each one function at 50% efficiency. Lore-wise, accurate, and still balanced!
RedPine Apr 17, 2022 @ 10:54pm 
To what extend are you okay to do the following:
Patches, copying code, full fork that copies (and/or significantly alters) sprites?
Credit will be given, no profits or ownership will be claimed.

Modders that have taken up Xen's mods use the MIT license, but I don't see that license on the original Xen mods, so I'm asking just in case.
[FD] Tomatohead Nov 19, 2020 @ 9:02am 
DA MESA WANT 1.2 PLZ, MESA LOVE MOD AND MAKER MOD
ImAGhost Aug 11, 2020 @ 7:06am 
will there be an update for 1.2? cause my twileks cant change their color, like they are just plain white
Xen  [author] Mar 9, 2020 @ 4:50pm 
Check my workshop for the new 1.1 versions - I may combine the 1.0 and 1.1 later - but for now due to some oddball issues I'm keeping them separated.
DestroShade Mar 6, 2020 @ 4:45pm 
any news on the update?
'Zee Kat Mar 5, 2020 @ 8:37am 
It gonna be a multi version update or you gonna put was a standalone? Just so i can organize on the new collection i'm updating after 1.1. Thanks
Xen  [author] Feb 25, 2020 @ 4:40pm 
updates will be coming in the next couple days. Lots of mods to update.
Jessie The Derp Feb 25, 2020 @ 4:06pm 
+1 on that update, i love this mod so much
Reporter 24876 Feb 24, 2020 @ 9:50pm 
v 1.1 ?
Vakaria Feb 17, 2020 @ 2:05pm 
EDIT: Was the mod "HD Pawn Textures (HAF Edition) . The normal "HD Pawn Textures" works fine. Just thought I'd update here in case anyone else has this.

I can't figure out what's happened, but all faces for Twi'leks have vanished. I do not have any face mods installed, but I do have Facial Stuff and Character Editor. Has anyone had this or know how to fix it?? Thanks!
Wilhelm The Infinite Dec 31, 2019 @ 1:33pm 
You can add Twi'leks in EDB just fine. However, you have to add them in from other factions. The Twi'leks that you probably want to add are under Twi'lek Colonists or something like that.
brigadon Dec 5, 2019 @ 8:25am 
Having four stomachs doesn't seem to be a particularly overpowering advantage, considering the 'fall over 50% instant death' mechanic.

There is a workaround for EDB prepare carefully. Create a scenario with a twi'lek, start the scenario and save the twi'lek character. exit back out, start a normal scenario, load the character, and edit it as usual.
Windows XP Jul 1, 2019 @ 12:35pm 
Is it possible to start with Twi'leks in my colony? There doesn't seem to be a way to create them using Prepare Carefully.
Braidborn the Broken Jun 19, 2019 @ 3:44am 
(have not yet played the mod, if this has them i will delete this) Any possibility of prosthetic Lekku? there was this one game for the ds that featured a Twi'lek main character with a prosthetic lekku, My understanding is they are so important not only to the culture but communication that if something happens to them it was considered common practice to get a prosthetic
Vakaria May 26, 2019 @ 9:22pm 
Any ideas why names are not generating now? All Twi'leks have the name "Twilek". Not sure what has changed.

Any help appreciated.
5katz May 18, 2019 @ 2:34pm 
could you make them unable to wear hats since they have lekku? would also be a negative to balance the social buff and beautiful trait
bas_de_draak May 18, 2019 @ 1:53pm 
@vandujr LOL
vandujr May 9, 2019 @ 6:55pm 
@Richard ITS A FRIKIN MOVIE SCI FI UNIVERSE ALIEN RACE WHAT DO YOU EXPECT!??!
Richard Apr 11, 2019 @ 7:47am 
Wait but is it not a structural weakness? Brain is most crutial part of the body. Thats why we humans have a skull, when they have some kind of weakness in that part of the skull, you could kill them by simply droping something not even wery heavy on their heads. Plus they would only loose balance from those head tentacles, because theyre center of gravity upwards. Even more so when you look at that tiny female jedi. Those tentacles would have large number of her weight and would destibilize her. It would be incredible weakness I think. Skull is round to mitigate kinetic stress better.
Xen  [author] Apr 11, 2019 @ 12:54am 
Lekku (twilek head-tentacles) house a small part of their brain (in the top thickest part of the lekku) and function somewhat as a sensory organ (like equilibrium - how a cat's whiskers and tail are used for balance)
AppearAnon Feb 17, 2019 @ 9:16pm 
I'd imagine this mod adds the Twi'lek tribal gear aswell, could you add that the gear is only for Twil's because it's a cheaper version of tribal wear for everyone
rabisu Feb 6, 2019 @ 2:36pm 
Part of their brains, I think.
Richard Feb 2, 2019 @ 12:15am 
Question off topic: What does Twilek have in those two big sack on back of his head?
DeltaDrag00n Dec 31, 2018 @ 4:53pm 
i have a weird bug in my game my twis and zabrcs lack blood filtering as a trate on the madic tab not sure why
megabot Dec 21, 2018 @ 7:37am 
well,4 stomachs do not do much,you cannot use them on humans or other races and even having 400% metabolism does nothing. the only boni is that one can just get 3 destroyed without dying,but that's it. a stomach with only one hit point left because of a scar will still work the same way,exept that it will be destroyed with almost 100 % certainty if somebody will hit it or during surgery
Nitram Dec 2, 2018 @ 3:32pm 
is it me or u cant harvest organs on Twi'leks?
ObscureEffigy Nov 14, 2018 @ 3:03pm 
Perhaps add the 4 stomachs but turn down the overall hunger rate so that it equals roughly double that of a human colonist. Provides the glutton aspect while keeping gameplay pace and lore accuracy.
posthum Nov 7, 2018 @ 11:45am 
@Apis confirm that the pawn in question is a actually a Twilek and not a human that happened to spawn with Lekku? Can do so in the save file.
posthum Nov 7, 2018 @ 11:44am 
Thanks for updating!
Carapace Cross Nov 6, 2018 @ 8:46pm 
Is there intentionally only one type of head for men and one type for women or did I mess something up?
Be_Le_Me Oct 17, 2018 @ 5:07pm 
I hope there is a 1.0 update coming soon. Love your mod! Thanks for your work!
Sollis Gratis Sep 25, 2018 @ 2:19am 
Actually, that explains it perfectly. If it is random and based on straight RGB values then you can't moderate saturation without a script to color-correct for an agreeable saturation. Understandable that it is out of scope. Simpler to lower the upper bound while raising the lower bound. This has the outcome of producing a higher number of washed-out grey skin tones as much as eliminating the over-saturated look. Not neccessarily a better result.

Thanks again.
Sollis Gratis Sep 25, 2018 @ 2:09am 
Oh okay, most of the Twi'leks I've seen are vibrant, but then that might simply be the rng having it's way with me. Thanks for the explanation.
Xen  [author] Sep 22, 2018 @ 9:10pm 
They vary - the upper bounds may be a bit too saturated for a "Natural look" - but it's the nature of the semi-random colorization scheme I used. If I'm remembering correctly anyway.
Sollis Gratis Sep 21, 2018 @ 6:22pm 
Hi, I like this mod (along with the starwars factions etc.) I'd like to suggest lowering the color saturation of thier range of skin tones. While Twi'leks have colourful skin, they don't tend to have highly saturated (vivid) skin colours. Lowered saturation is achieved by moderating the difference between RGB values (you probably already know this but for the sake of clarity...).

Might be a stylistic preference, and I don't know the first thing about modding this game so my suggestion comes with a complete ignorance of whether what I am asking is difficult or not. Feel free to discard it.

Either way, great work, and thank you!
posthum Sep 19, 2018 @ 3:37pm 
Thanks Xen, I have that mod. I use it to disable the vanilla factions and to force at least one faction of every StarWars kind. And while the Twilek faction does appear, it only does with one settlement on the whole planet.
Xen  [author] Sep 19, 2018 @ 1:21pm 
I suggest Faction Control.
It lets you pick a few features about factions - like if they claim a land area and put all their bases together there like a country - or if theyre spread out all over. Also lets you control the minimum number of any faction
posthum Sep 19, 2018 @ 3:04am 
I use this mod alongside StarWars factions and the Togruta race mod, and it seems every planet generates only one Twilek Settlement. Is there a way to give the Twilek faction more settlements?
「 LiTe Em uP 」 Sep 18, 2018 @ 11:16pm 
is the epoe patch built in to this one or its still needed?? that patch is still on b18
Xen  [author] Sep 14, 2018 @ 10:29pm 
Yeah - I'm not sure why the pawns sometimes violate any of their tags - I've had it happen randomly with everything from gear - to factions and backstories and hair.
ffialek Sep 14, 2018 @ 9:25pm 
Some time ago I had a new pawn join the colony but he is human and have lekku instead of hair:steamhappy:, but all other humans are normal, in my colony and tribals.
4ydra Sep 13, 2018 @ 3:23am 
thank you for this mod, but is the b18 version with the epoe patch avaible?
MinerMax555 Sep 10, 2018 @ 1:02am 
The cultural garb works in the opposite direction than it should when it comes to temperature. Instead of giving a "10°C" modifier for minimal comfortable temperature (lowering it from 20°C to 10°C) it gives your pawn a "-10°C" modifier, thus increasing minimal comfortable temperature from 20°C to 30°C. Would really appreciate if this got fixed.
BRS Sep 5, 2018 @ 8:46am 
from some reason, when i start a game when not playing as the Twi'leks, they only spawn one village on the planet (as a faction) any reason y?
Rafn Sep 4, 2018 @ 3:12pm 
I think there's something wrong with the Twilek cultural garb. I can imagine not wanting to wear it in a blizzard, but my pawns are getting hypothermia when its room temperature. Had a pawn wearing it and their temperature range went to 72F to 72F. Didn't use to do that in B18.
Xen  [author] Sep 2, 2018 @ 9:43pm 
I think I already gave them 4 stomachs.... though I'll have to doublecheck

And it can be savegame compatible if you use Orion's Faction Discovery when you first add the race to your save (you can turn Faction Discovery off again after saving again)
[kk_Leg] kRIEGER Sep 2, 2018 @ 2:43am 
savegame compatible ?
also 4 please
WaKKO151 Sep 1, 2018 @ 8:45pm 
4 stomachs please
Commander Sep 1, 2018 @ 4:19am 
k thanks