Starbound

Starbound

Many Tabs (2/2)
19 Comments
AbyssStarer Dec 19, 2019 @ 2:56am 
Could you add support for the Elithian Races crafting stations?
Kolljak Mar 25, 2019 @ 11:52am 
i love you. i was just lookin for this.
Drakray Mar 14, 2019 @ 3:04pm 
Hi there, is it possible to update for latest FrackinUniverse, there is a new tab in the MechPartStation, with filter on "mechchip"
SlenderDodger Aug 31, 2017 @ 3:17pm 
this mod conflicts with the ground seeders mod. It makes the crafting bench needed to make the seeders uncraftable
v6  [author] Aug 24, 2017 @ 9:32am 
From the changelog


Mod has been split into 2 mods.

Many Tabs 1 will load before all mods and add /manytabs:true to all .config files that Many Tabs modify.
This will make it possible for modders to detect if the mod is present inside their own patch files.

Many Tabs 2 still does all of the replacing but relies on that part 1 has loaded.
v6  [author] Aug 4, 2017 @ 10:07am 
@Romooska, Wiring station should have tabs even with Frackin' Universe.. No idea.
Romooska Aug 1, 2017 @ 4:13pm 
It might be a mod but the wiring station doesnt seem to have many tabs, is this an FU thing?
Grimmers Jul 18, 2017 @ 9:19pm 
Great to see this made, went ahead and updated Argonian Race Redux to use it.

I suppose once Avikan and any other known codex patchers adopt it, the codex in extended gui can be re-removed since we won't be dependant on it anymore.
Ry Jul 1, 2017 @ 1:51pm 
@Chofranc
Aegonian is aware of the mod and will be adding a compatibility patch in the next few weeks, probably in the next bug crushing update.
Chofranc Jun 29, 2017 @ 11:36pm 
@v6 Did the author of the avikan race say something about it? Beause your mod is really easy to setup to add new races to the codex and i think that this will be required for a lot of custom races in the future.
v6  [author] Jun 26, 2017 @ 10:21pm 
@chofranc,
It's currently not fully compatible With avikan/elithian because of the way races are added but I've talked with the author and it hopefully will be soon.
Chofranc Jun 26, 2017 @ 3:29pm 
The avikan race mod add tabs to the codex, it is safe to install this mod while having the avikan race mod? Are they compatible? This mod looks like it would be used a lot for custom races like the race extender mods.
lophatkao Jun 26, 2017 @ 12:35pm 
not first! \o/
Thanks for the builtin support for Gardenbots, v6 :D
Azure Fang Jun 26, 2017 @ 12:13pm 
@Author
Oh, I understand. More "out loud musing" than actual commentary.

It's mods like yours here that make the modding scene a much more hospitable place, so a resounding Thank You for your work. I know for certain I'm going to make use of it myself, if I ever get off my ass and make more than small convenience and QoL mods.
p6kocka Jun 26, 2017 @ 11:55am 
Understood. Thanks
v6  [author] Jun 26, 2017 @ 11:39am 
@Azure Fang, It's a lot of extra work just to make it expand, it's not really worth the effort for a screen you only see once.

@p6kocka, any mod that rely on this would require you to install it. Currently there's not really any mods out there that do but I added built-in support for 3 mods just to get the ball rolling.
p6kocka Jun 26, 2017 @ 10:47am 
OK. Should I subscribe to this mod or it´s only for modders?
Azure Fang Jun 26, 2017 @ 10:18am 
Pre-subscribing. I can tell this is going to be required by more than a few mods in the future. Now if only this could be implemented for races in general so we could do away with bulky, perpetually blank extenders.
p6kocka Jun 26, 2017 @ 10:17am 
Looks great and promising