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but it does not change the size of the items and after filling 16 slots you cannot take anything more. until the previous update in February, everything worked fine
DarkestDungeon\inventory\base.inventory.system_configs.darkest
inventory_system_config: .type "hero_equipped_trinkets" .max_slots 8 .use_stack_limits true
DarkestDungeon\shared\hero\hero.layout.darkest
hero_trinket_grid_layout:
.number_of_columns 4
.start_pos 00 20 .offset 60 120
The items on bottom are out of the screen so I cant use them^^
I always resubbed your mods and the top
http://fs1.directupload.net/images/180708/nmht4t4r.jpg
I really don't want to lose all those slots. Inventory management was never a fun thing for me.
I am looking in on how to fix that now.
I was mainly hesitant on adding the 4th slot since I wanted to eventually evolve my Inventory Expansion mod into more of a diablo style inventory system. Were trinkets and a few items would take up 2 slots while everything else would be the 1 slot. This would lead to a little bit more balance then how the current 32 slots just breaks any sort of inventory management.
So when I did that change, I wanted this patch to be a simple adjustment to be like the other 3 trinkets mod. With 4 trinkets here, I would basically screw over myself when I make trinkets the regular size with out heavy editing of the screen.
So my plan is to eventually just make a new branch for the diablo style inventory instead of making Inventory Expansion into the Diablo style inventory.