RimWorld

RimWorld

[FSF] No Default Shelf Storage
113 Comments
vincent_calgari Feb 27 @ 11:45pm 
i love the little commentary you put in the mod pic its funny and cute
Remy Feb 3 @ 5:16pm 
This might be the most important mod. Every storage mod places their stuff stuff at "Important" . Many thanks!
Daleus Feb 1 @ 9:31am 
Thanks for this work. It's about time someone did this!
Ferawyn Oct 25, 2024 @ 1:45pm 
Thank you for making this! No more stealing eggs from my poor chickens!
Also it works with 'Hi-Tech Shelves'.
FrozenSnowFox  [author] Oct 20, 2024 @ 2:50pm 
@Noisy Koi
Those are from the mod Vanilla Furniture Expanded Pack.
Noisy Koi Oct 20, 2024 @ 2:44pm 
what mod are those boxes from?
SpawnMoreOverlords Oct 20, 2024 @ 1:51am 
Build a new shelf-->pawn puts meat on it--->I don't notice--->467 human meat has rotted in storage.

FFS. THANK YOU.
kobold that bites people Sep 17, 2024 @ 9:13pm 
thank you so much for making this, gonna give it a try next time i launch the game.
NachoToast Sep 9, 2024 @ 11:53pm 
Nice, thanks for your time as always o7
FrozenSnowFox  [author] Sep 9, 2024 @ 11:37pm 
@NachoToast
I looked over the files again and I think I got it this time. I realised I could rewrite the patch to check for the parentdef AdaptiveStorageBase which they all seem to reference. Alongside the other patch this should in theory catch everything.
NachoToast Sep 9, 2024 @ 11:32pm 
Yeah no easy way to do it it seems :( Do you want me to keep reporting ones I find here or just leave them be?
FrozenSnowFox  [author] Sep 9, 2024 @ 11:22pm 
@NachoToast
Looks like Royal Dresser was probably missed as well. Looking at the files I'm betting a bunch more stuff was missed like the addon benches from VE Production. This is by far one of the most annoying mods to patch because there's no good way to catch it all.
NachoToast Sep 9, 2024 @ 11:13pm 
Oop looks like wardrobes are missed too, defName Table_Wardrobe
NachoToast Sep 9, 2024 @ 10:01pm 
Wow that was fast! Thanks a heap :)
FrozenSnowFox  [author] Sep 9, 2024 @ 9:17pm 
@NachoToast
Figures there's at least one item that doesn't have a requirement of any of the new storage research projects. It should be fixed now.
NachoToast Sep 9, 2024 @ 9:02pm 
Seems to not be clearing the file cabinet storage settings (added by Reel's Expanded Storage).
Xevion Sep 3, 2024 @ 1:33pm 
Huge. Can't believe that not only do they have a default setting - they use preferred. Having to manually baby each shelf as they're being constructed so that my spoilable organs don't get put outside is so annoying.
MeatBeatMarv Aug 23, 2024 @ 1:34am 
King
FrozenSnowFox  [author] Aug 22, 2024 @ 4:24pm 
@MeatBeatMarv
After looking over things I added two patches, one for Adaptive Storage Framework and one for Reel's Expanded Storage. From testing it looks like it should catch everything.
MeatBeatMarv Aug 22, 2024 @ 4:13am 
Any chance for a compatibility patch with Reel's Expanded Storage?

https://steamcommunity.com/sharedfiles/filedetails/?id=3237638097&searchtext=reels+storage
Cloud Strife May 18, 2024 @ 8:02am 
The snow fox is real and it's playing Rimworld.
FrozenSnowFox  [author] May 10, 2024 @ 3:34pm 
@lol
Thank you for the mention.
lol May 10, 2024 @ 11:54am 
Mentioned in Best Mods • Vanilla Controls collection.
FutureDisco Apr 21, 2024 @ 6:44am 
Thank you so much for this mod you've saved me a lot of headache. This was driving me insane in vanilla Rimworld.
FrozenSnowFox  [author] Apr 17, 2024 @ 1:13pm 
@Shiroe
That's weird, there shouldn't be any issues with other mods especially one like Trading Spot. Thanks for letting me know.
Shiroe Apr 17, 2024 @ 8:44am 
Had the same issue. Moved your mod a bit down to load after trading spot, now it loads.
FrozenSnowFox  [author] Apr 14, 2024 @ 2:48pm 
@DoctorPopi
That really should not be possible considering this mod is a very simple xml patch. Also adding it midsave wouldn't cause issues since it would only change the default settings for future shelves. More than likely its unrelated or somehow another mod is interacting with it. Try moving my mod near the front or end of your mod list and see if that helps.
DoctorPopi Apr 14, 2024 @ 8:30am 
Hey there ! I just noticed that the game doesn't load if you add this mod in an existing save.
FrozenSnowFox  [author] Mar 13, 2024 @ 11:51pm 
@Lupine the Catgirl
The crates are from Vanilla Furniture Expanded Pack when you have LWM Deep Storage.
LupineWitch Mar 13, 2024 @ 11:44pm 
Sorry to bother you, but what mod are the crates from the preview from? They look nice
FrozenSnowFox  [author] Feb 22, 2024 @ 10:12pm 
@Victor
After reviewing things I've modified the xml patch to be slightly less specific in what its looking for. As a result it now picks up storage devices from Project Rimfactory without the need to make custom patches. It should also hopefully pick up some other mod added storage items it didn't before.

If you are interested in a more aggressive version that removes the default settings on everything including growth vats, mortars, graves and more, check out the No Default Storage Settings tweak in my tweaks mod.
Victor Feb 21, 2024 @ 6:28pm 
Could you extend support for RimFactory crates?
Etrit Jan 14, 2024 @ 3:59pm 
Yes please! I kept getting clothing etc etc put on the shelves in my cold room shelves.

Thanks!
FrozenSnowFox  [author] Dec 2, 2023 @ 1:01pm 
@NIXIN
Adding an option for that would require relying on XML Extensions. Also, I don't have any plans to add such an option at this time.
NIXIN Dec 2, 2023 @ 7:38am 
please add option for priority apart from normal as default
FrozenSnowFox  [author] Jul 8, 2023 @ 2:48am 
@KahirDragoon
I think there might be a way but I think I'd need to specify every single def that needs excluding. That's not something I plan to do though as I prefer having them disabled by default.
KahirDragoon Jul 8, 2023 @ 2:39am 
Great mod. Finally my colonist stop filling the shelves with things that dont belong there. The only (albeit minor) downside i found ist that it also set the storage settings of the vanilla pipe network taps and drains to nothing. So you have to manualy enable them everytime you build one.

Is it possible to exclude those or every storage that only stores a single item?
FrozenSnowFox  [author] Jan 22, 2023 @ 4:19pm 
For anyone interested I've added a bruteforce version of No Default Shelf Storage as a tweak to my tweaks collection. This version is much more thorough so its probably not for everyone. Full tweak details below.

No Default Storage Settings
- Changes every ThingDef to remove the defaultStorageSettings and changes the default priority to normal. Unlike the mod No Default Shelf Storage which intentionally looks for a ThingClass to target only storage items this patch goes for everything. This means it'll target things like Mortars, Sarcophaguses, Biosculpters, Growth Pods and more.
FrozenSnowFox  [author] Nov 25, 2022 @ 2:10pm 
@lol
The closet I've seen is the mod Preset Filtered Zones (Continued).
lol Nov 25, 2022 @ 1:00pm 
Has anyone met anything like this, but for the zones?
Arky Nov 5, 2022 @ 2:23pm 
Ah, sorry. I have been using a personal patched version since forever so I didn't notice the changes you made.
FrozenSnowFox  [author] Nov 5, 2022 @ 2:12pm 
@Arky
As per the description nutrient paste hoppers are included. I changed the patch method way back in January allowing it to catch almost everything including mod added storage items. Nutrient paste hoppers got caught in that but people liked the changed so I left it alone.
Arky Nov 5, 2022 @ 8:25am 
In 1.4 this is now applying to hoppers, which is unintended (I hope).
WarKittyKat Nov 3, 2022 @ 9:15am 
Just so my error is recorded in case someone else shows up: the mod works, but only on blueprints that were placed AFTER activating the mod. So if you add this mid construction project it won't work on those.
Tanker Nov 1, 2022 @ 1:32pm 
@FrozenSnowFox Thanks i'll make the change and thank you.
FrozenSnowFox  [author] Nov 1, 2022 @ 1:31pm 
@JoeTankPlays
Making a settings menu requires coding which I can't do. The alternative is to rely on framework mod to make the settings menu. That's not really something I'm interested in doing at this time. You can change the priority level though yourself if you open the xml file from the mod. Its a very simple patch.
itsafeature Nov 1, 2022 @ 11:30am 
Still relevant!
Tanker Nov 1, 2022 @ 10:55am 
Is it possible to have a setting to adjust the priority level? I love the fact that it makes the shelfs empty but i would like to have them be to to important and empty if possible. Thanks in advance
HaoZen Oct 27, 2022 @ 4:43pm 
Thank you !
FrozenSnowFox  [author] Oct 22, 2022 @ 8:07pm 
@WarKittyKat
It works fine for me. Try unsubscribing and resubscribing to ensure the files are up to date. Then move it further down in your load order. Some other mod might be overwriting the settings.