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Hope you're out there in the world well and safe!
https://gist.github.com/77092fb07657d642d9e16fb7432a4aba
Which is fixed with a change to load order
https://gist.github.com/5ee11078c7e0cc6ad0fa3f2ec6cbcbdf
Stuffed Workbenches before Expanded Materials - Metals
[Stuffed Workbenches - Start of stack trace]
Verse.PatchOperationReplace(xpath="*/ThingDef[defName = "FueledSmithy"]/costList/Steel"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: D:\Program FIles (x86)\steamapps\workshop\content\294100\940971981\v1.3\Patches\SWBCostPatches.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch3 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method)
If the issue still appears it's a conflict (or the mod might need reinstalling). In that case I'd need a mod list to try and figure things out.
https://gist.github.com/HugsLibRecordKeeper/e3309377a063d0317f463ffb625e97d6
You are probably working on it, I'm just hoping to sort it out so I can keep this mod on my modlist with a clear conscience. Thanks!
I'd say since it's some kind of conflict, try moving Stuffed Workbenches up in the load order, that sometimes fixes things like this and might help pinpointing what's up.
Havent changed anything else.
Only thing I can think of, is that somehow the combo of the 2 workstation bill overhall and the paint mod, effects this mod, but that dont explain why its just the Machining Table.
Crash error: Exception filling window for Verse.ImmediateWindow: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Widgets.ThingIcon (Rect rect, Verse.ThingDef thingDef) [0x00000] in <filename unknown>:0
at RimWorld.Designator_Build.DrawPanelReadout (System.Single& curY, Single width) [0x00000] in <filename unknown>:0
at RimWorld.ArchitectCategoryTab+<DoInfoBox>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
at Verse.ImmediateWindow.DoWindowContents (Rect inRect) [0x00000] in <filename unknown>:0
at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
Cannot get AdjustedCostList for TableMachining with null Stuff.
Verse.Log:Error(String, Boolean)
RimWorld.CostListCalculator:CostListAdjusted(BuildableDef, ThingDef, Boolean)
RimWorld.Designator_Build:DrawMouseAttachments()
Verse.DesignatorManager:DesignationManagerOnGUI()
RimWorld.MapInterface:MapInterfaceOnGUI_BeforeMainTabs_Patch1(Object)
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:OnGUI()
It has zero stuff and trying to make a copy, crashes the game.
I'll check that out though just to be sure. ^^
[Stuffed Workbenches] Patch operation Verse.PatchOperationRemove(*/ThingDef[defName = "Brewery"]/constructEffect) failed
file: E:\Steam\steamapps\common\RimWorld\Mods\__LocalCopy_Stuffed Workbenches_(18-10)\Patches\SWBCostPatches.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Fix (?): Placing this Mod above VGP Garden Mods seems to fix that Error however. For anyone still encountering that Error. I haven't tested yet it this leads to any Bugs in the Game. ;-)