RimWorld

RimWorld

[1.0] Mass Graves
278 Comments
Valentine the protogen Mar 9, 2024 @ 6:50pm 
This kept causing a black screen upon starting.
☠Millennium☠ Aug 22, 2022 @ 12:40pm 
xd deadchat
JoeSureshot Aug 2, 2021 @ 4:16pm 
Ahhh.. dumping the bodies into the chest deep running water of the river for increased decay rate may not be as necessary anymore?

but.. it felt so mafia like....
Beardium Mar 9, 2021 @ 1:31pm 
I have never been able to build these.
BenedictNik Jan 16, 2021 @ 10:04am 
Does this work with the latest update? this is a Big Need
Monkey Magic Jan 13, 2021 @ 4:02pm 
Do the mass graves still have a note like single ones? Instead of X is buried here died XXXX date etc" something like "Battle of XXXX tribe on XXXX date" maybe?
Athena Sep 27, 2020 @ 3:17am 
It's out of date. See below for an updated version.
owgrax Jul 9, 2020 @ 8:46pm 
What can be problem here?

Could not find a type named CompAssignableToPawn_Grave

Could not find type named CompProperties_AssignableToPawn from node <li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Grave</compClass></li>

mstachife Jul 5, 2020 @ 7:40pm 
so many people seemingly unable to read.
anthimatter Jun 23, 2020 @ 6:20am 
needing large holes in the ground here :cybereye:
SalzStange Jun 18, 2020 @ 4:29am 
update pls
Eshminima Apr 23, 2020 @ 4:33am 
update this I am running out of space
Mur Mar 10, 2020 @ 9:04am 
1.1 please we need it :'(
pyrce Mar 9, 2020 @ 11:56pm 
I updated my old port of MassGraves to 1.1 FYI: https://steamcommunity.com/sharedfiles/filedetails/?id=1542386771
Myrmatta Mar 9, 2020 @ 8:12pm 
I like the identical posts :D
Niko Mar 9, 2020 @ 5:50pm 
1.1 please we need it :'(
Marquez Mar 9, 2020 @ 12:30am 
1.1 please we need it :'(
Rea Mar 8, 2020 @ 1:15am 
1.1 please we need it :'(
Melty-Chan Mar 7, 2020 @ 11:34am 
update pls <3
essential mod that should be vanilla!!
Croctus Mar 3, 2020 @ 1:30pm 
@Arcjc Do you know if NoImageAvailable is going to update Don't Shave Your Head?
Tooslow Mar 2, 2020 @ 7:47pm 
@Arcjc Harmony backstory here: https://www.reddit.com/r/RimWorld/comments/fbnm45/harmony_the_full_story/

Keeping an eye on your fork! I'm still playing 1.0 until a few of my must-haves are updated or have alternatives.
Arcjc Mar 1, 2020 @ 3:05pm 
@HeavyD That's because I (stupidly) forgot to merge my PR into my own fork, fixed that now thanks :)
HvD Mar 1, 2020 @ 12:07pm 
@Arcjc just FYI, you need to update your About.xml. Errors come up for no productid (which is usually authorname.modname. The other is the supported version states 1.0 not 1.1.
Arcjc Mar 1, 2020 @ 4:40am 
@Don'tKnowWho If you go to that GitHub link you can download a zip with everything in there, just drop it into your mods folder and it will work :)
Dorito DeVito Feb 29, 2020 @ 4:17pm 
@Arcjc I would love if you upload your version somewhere to download!
Arcjc Feb 28, 2020 @ 5:09pm 
I've created a fork in Github and made a PR into (what I think) is the original repo, my fork is https://github.com/JohnCannon87/MassGraves and that works for me in 1.1
Marquez Feb 27, 2020 @ 9:53pm 
1.1.1.1.1.1
plz
Demonlord09 Feb 27, 2020 @ 11:58am 
Needs an update for 1.1
four12 Feb 26, 2020 @ 11:26am 
Hoping for a 1.1 update when you have time. So much easier to take care of the aftermath of large raids with a single pit :)
Bosh Feb 26, 2020 @ 2:45am 
1.1?
Malus Feb 24, 2020 @ 6:34pm 
1.1 update?
TheSpookiestSkeleton Feb 24, 2020 @ 2:15pm 
@Cain Well I believe the reason for it is that you have mass graves kinda close to your base, so if they looked horrible then you may as well have a corpse dump far away. Besides, from the outside, all a mass grave looks like is a lumpy mound of dirt.
Mission001 Feb 24, 2020 @ 10:40am 
Oof, do like Mssgraves on my saves, :P 1.1 update in the works now it official?
Maria Jan 11, 2020 @ 11:32am 
Is there a way to actually build the big one as seen on the picture above?
All I can build is the 2x2 one.
Cain (ᵔᴥᵔ) Jan 3, 2020 @ 4:14am 
Hey, why do the mass graves not give a huge beauty reduction in the proximity?
For me it just makes sense because mass graves are a morbid reality.
But still my colonist just practice target shooting over the dishorned corpses of their enemies like its nothing. I cant be the first one that notices that.
drackalol Dec 9, 2019 @ 8:54pm 
Anyone know if its possible to speed up the grave filling speed?
Anthaderas Dec 4, 2019 @ 12:41pm 
This should allow disease events to spread faster or to occure while not sealed.
CocoBat Oct 13, 2019 @ 7:43pm 
Hello, the picture shows larger sized mass graves but I cannot find them, how do I get these? does it require some research?
Meli killed you Sep 9, 2019 @ 2:49am 
cant bury anyone in anything please fix
Mr_Awesome88 Sep 8, 2019 @ 9:33pm 
getting that bug where you can't bury anyone anymore. This guy's been gone for three days, someone fix this please.
GothAlice Sep 7, 2019 @ 7:37am 
Resource contention through parallelism throttled by locking. The main "issue" I have, which could be interpreted for a short time as "only one body goes in", is that if you've just had your colonists defend and kill a wave of 170 enemy combatants, one mass grave, even set to 999999 maximum bodies, will not do. A hauler decides to carry a body, part of that decision is knowing, from the start, where to bring it. This "locks" the object being hauled so that other pawns won't pick it up, and "locks" the destination such that other pawns won't place objects there, and possibly make the destination invalid by filling it up during transit. In the 170 case, if the battle is reasonably far away, bones might be dust by the time the grave has consumed a majority of them. [Aside: appears to be working for me? Just this parallelism issue; gotta build many, many of these as the game progresses!]
Three Legs the Bandit Aug 27, 2019 @ 6:59pm 
Update the mod my dude.
Faleshar Aug 24, 2019 @ 4:18am 
yeah mod not working, all graves dont work after use this mod....
solcrux Jul 22, 2019 @ 9:26pm 
only put one body in the grave for 20 and fill it up? the big one isn't even available?
Ɲơɴɑɱɛ ت Jun 29, 2019 @ 6:33am 
You have to go to the normal graves and set them to allow throwing in your and/or other colonists in it. If you set it up on the mass graves though, they still wont put the dead bodies in there. Mod is not working :(
John ☺ Jun 3, 2019 @ 6:52pm 
Do not use until it get's updated. This breaks ALL graves, preventing you from burying anyone AT ALL.
Anonamoose May 12, 2019 @ 3:51pm 
My people refuse to use the mass grave. makes me sad.
haunted medic May 12, 2019 @ 9:43am 
the game developer.
haunted medic May 12, 2019 @ 9:43am 
why cant we ask the developer for mass graves?
Yellaw May 9, 2019 @ 8:31am 
Even after removing the mod the graves remain broken now...