Total War: SHOGUN 2

Total War: SHOGUN 2

Ashikaga Bakufu Mod
57 Comments
zz Jul 18, 2017 @ 4:05pm 
HI
zz Jul 18, 2017 @ 4:05pm 
H
Your Senpai Jul 18, 2017 @ 1:13pm 
Arigato!
English Bob  [author] Jul 18, 2017 @ 6:38am 
I just took a look, there are loads, I'm gunna try a few to see if they will work with a save game.
ObLifting Jul 18, 2017 @ 12:46am 
Created a list of all compatible mods btw
English Bob  [author] Jul 18, 2017 @ 12:19am 
Download Sinfonia Semplice, put it in C:\Program Files (x86)\Steam\steamapps\common\Total War SHOGUN 2 then double clik it in there for it to run.
If its worked you will now have a folder in the data folder called Sinfonia Semplice also.
English Bob  [author] Jul 18, 2017 @ 12:00am 
There is a fix for Archers that have gun sounds called Sinfonia Semplice http://www.twcenter.net/forums/showthread.php?544459-Sinfonia-Semplice-(Sound-Fixing-Tool)
Your Senpai Jul 17, 2017 @ 2:22pm 
garrison bow asigaru shoting with rifle sound :|
ObLifting Jul 17, 2017 @ 10:36am 
Thanks man :).

Add me plz.
English Bob  [author] Jul 17, 2017 @ 10:35am 
I just uploaded for you, takes a while to show up.
Give it a try see if it works I haven't tested it myself :)
English Bob  [author] Jul 17, 2017 @ 10:23am 
I will do it for you now :)
I'll do it as a sub mod that you will have to load first so it should over ride the main mod.
Back in about a hour :)
ObLifting Jul 17, 2017 @ 8:31am 
Thanks for the response.

The only reason I made this complaint is because I got to the point in the campaign where I had enough to fund more than 10 army stacks. Wehn you are using Expanded Japan, you'll NEED more than 10 to actually survive early onset realm divide.

I know literally nothing about the hard work it takes to make these mods, but can I suggest you upload a version with the cap, and without?

If it is too hard to do, or you are just lazy, you don't need to do it.

It just seems like a easy-ish task, which is why I ask you to do it. Thanks anyways, mosh.
English Bob  [author] Jul 16, 2017 @ 1:57am 
Thanks for the compliments :)
About the unit caps, they are there for two reasons.
1/ To stop factions having multiple stacks of only Samurai armys, it seems that historicaly there were approximately 4 to 6 supporiting Ashigaru for every 1 Samurai and there wasn't an endless supply of Samurai.
2/ To make battles a little more decicive, if you crush or get crushed by a enemys army it will take a good while to replenish a army and stops the easy steam roll of multi stacks FTW.
Yes it makes it harder in some ways but easy in others.

You get approx 8 of each type of Samurai and Monks, 12 of faction specific and 24 of each ashigaru 36 in some cases. Thats over 100 samurai/Monk units and probably same Ashi's
That's over 10 full army stacks and the higher buildings in the chain sould lower the recruit times as you progress.
ObLifting Jul 15, 2017 @ 7:05am 
Please remove the unit cap. It makes it very difficult in early-mid game when you have the capacity to produce more but can't.
ObLifting Jul 15, 2017 @ 7:03am 
Wow. Amazing. I always love mods that come out that are designed to be suuuper compatible.

10/10 for changes I sorta wanted but add more flavor to S2 campaigns.

-moshedz, the guy who modders go for for mod compatibility.
English Bob  [author] Jul 13, 2017 @ 11:46pm 
That mod is called Gekokujo :)
zz Jul 10, 2017 @ 12:15pm 
yeah i have it its great the mod Genkujuko is really good star wars conquest is really good too:steamhappy:
English Bob  [author] Jul 10, 2017 @ 11:30am 
Theres a great mod for M&B warband based on Shogan called Genkujuko? or simular.
You should get M&B warband as its cheap and has lots of mods on Taleworlds forums Great game :)
zz Jul 10, 2017 @ 11:28am 
or i heard its a standalone game
zz Jul 10, 2017 @ 11:27am 
there is a mod for rome 2 total war i think :steamhappy:
zz Jul 10, 2017 @ 11:24am 
idk
English Bob  [author] Jul 10, 2017 @ 11:17am 
"a star wars mod for shogun 2" there may be one somewhere :) have you looked on twcenter or the org.
zz Jul 10, 2017 @ 11:16am 
thanks*
zz Jul 10, 2017 @ 11:16am 
thjanks so much btw
zz Jul 10, 2017 @ 11:15am 
ok thanks but what if there was a star wars mod for shogun 2?
English Bob  [author] Jul 10, 2017 @ 11:15am 
Good news :)
HerrBretzell Jul 10, 2017 @ 11:14am 
it works now and it's pretty cool, thank you. it seems that ther's incompatibility with the 20 more years mod.
English Bob  [author] Jul 10, 2017 @ 11:07am 
@ npc183 I found a good star wars mod for M&B warband called Star Wars Conquest
English Bob  [author] Jul 10, 2017 @ 11:05am 
@ ТоазтиПaндa Lolz thx I edit for you.
English Bob  [author] Jul 10, 2017 @ 11:03am 
@ HerrBretzell, If you add one at a time and test it starts you will find out which is causing the problem. Plz report back for me so I can add a comment or remove the mod from the list.
Thanks in advance.
HerrBretzell Jul 10, 2017 @ 7:10am 
I installed all the adviced mods and my game crashed
zz Jul 9, 2017 @ 8:03am 
can some one plz make a star wars mod for dis plz?
zz Jul 9, 2017 @ 8:03am 
i wish there was a star wars mod for dis...:steamsad:
Jon Hellhopper Jul 9, 2017 @ 6:15am 
sengoku jidai....it has nothing to do with the jedi xD
Drewsko Jul 6, 2017 @ 5:56am 
yeah i had expanded year mod turned off and it launched. Would not launch with it on.
English Bob  [author] Jul 5, 2017 @ 11:08pm 
I never new this, Thanks for the tip.
Drewsko Jul 5, 2017 @ 7:00pm 
Just a tip for people having crashes, expanded map will not work with anything that effects turns per year or expands years in game so remove all those mods and this mod will work with expanded regions mod.
*HRA* Jun 3, 2017 @ 10:29am 
if you could notice. the yari samurai lacks a version of long pikes. unlike the ashigaru counterpart
English Bob  [author] Jun 3, 2017 @ 10:21am 
I wanted to add a Portuguees tercos pike unit but couldn't find a Unit card for it and it didn't seem apropriate, would be nice though. I think there is a mod for it somewhere.
*HRA* Jun 3, 2017 @ 9:57am 
Nagae means Long Yari
sorry i think i mistaken it as a normal unit. i was using a mod that has a Long Yari Samurai
English Bob  [author] Jun 3, 2017 @ 9:43am 
I don't often play as Oda but I did a small test and they have Long yari Ashigaru and I think they get square formation once it is unlocked in the tree, I don't know "Nagae Yari Samurai?" is it a new unit?
*HRA* Jun 3, 2017 @ 9:01am 
i understand about the matchlock , i'll find it and give you reports when i experience it in the campaign. also the cavalry is very useful and deadly. are you planning to include a Nagae Yari Samurai? / Long Yari Samurai / spear square formation on long pikes infantry
English Bob  [author] Jun 3, 2017 @ 8:54am 
Matchlock are weak to start but very strong once they are leveled up and you unlock the skills from the gunpowder tree etc, maybe a little to OP
Even low lvl Ashigaru matchlock wipe out Samurai.
Try and if you find them still to weak I will take a second look :)
English Bob  [author] Jun 3, 2017 @ 8:44am 
I found that katana samurai had not been listed so I've added them and updated :)
*HRA* Jun 3, 2017 @ 8:43am 
Matchlock is kinda useless on this mod. they are slow firing like arrows. i think you should buff the matchlock to become more useful again.
English Bob  [author] Jun 3, 2017 @ 8:31am 
I took a look and new skills for katana samurai wasn't working for me either. It could just be that sometimes you have to load the game up two times to get it to load/reconise updates and mods. I will look into it and change it now.
*HRA* Jun 3, 2017 @ 8:24am 
its working now. its a great experience
*HRA* Jun 3, 2017 @ 8:04am 
i think the mod is not yet updated. its still the same as i counted. the katana samurai doesnt have rapid advance
*HRA* Jun 3, 2017 @ 7:50am 
this one is a greater experience in gameplay.
English Bob  [author] Jun 3, 2017 @ 5:14am 
Yeah I increased active - time for Rapid Advance from 10 to 20 seconds